
:quality(75)/curiosity-data.s3.amazonaws.com/images/content/thumbnail/standard/e08157f8-0b8b-495b-ba6e-af374c49d84b.png)
the depths below.exploring the caverns.All of you will have the same entrance into the caverns -- it will involve going underwater and traveling about one hundred feet through a tunnel which breaks into into a massive cavern, full of air. The breeze is mysteriously fresh, for being both underground and underwater, and before you are three massive dark tunnels. It's hard to decide which one to go toward, but inevitably, you are drawn toward a specific tunnel.
For your top level comments, include what group you are in your subject line. . You will be in the caverns for roughly one week's time in order to get to the information at hand. That doesn't mean you have to stay below that long, but be prepared to pack whatever you need in order to live down there for that long There will be fish to hunt in the waters and the water itself is fresh, but sleeping on the cold marble-like surface might suck, especially if you're wet. And . . . once you get into the meat of things, what are you going to find? group a.

The tunnel by which group A travels down is narrow, to the point of claustrophobia. And along the way, you will run into several obstacles. You will have to travel through underwater tunnels that, again, are narrow and claustrophobic. Stalagmites and stalacites make navigating through the waters treachorous, and getting stuck is not an impossibility.
Additionally, as you move through the pathways (both water and not), you begin to notice little lights flickering in the water. At first, you think it may be crystals sparkling in the water . . . but upon closer inspection, you begin to realize that they are bioluminescent eels. How cool! However, about halfway into your journey, you begin to notice that theyre getting a bit . . . larger. And, should you allow yourself to be attacked by them, not only do they bite, they seem to suck out your energy. These eels feast on magical energy, and suffering a bite from one of these eels will completely eradicate your Astoria granted powers for five hours. Have fun with that.
Finally, at the end of your journey, you will reach what feels like a dead end . . . in that you come upon a small alcove type area, with no discernable exit. And, upon the far wall, you see what appear to be cave drawings. Intricately carved into the stone, with a language surrounding the pictographs that no one understands, are what appears to be two women. One has longer hair, to her shoulders, holding a white orb in her hand. The other, with cropped hair, appears to be holding a blackened orb in her hand. Their arms are intertwined, connected, but there is a large fracture in the rock, scorched across the woman drawn in white, as if someone (or something) has attempted to blast it to bits.
Eventually, upon some investigating, you come across words that you, somehow, do understand, scrawed in a messy text, carved into the stone. Those words?
 group b.
The tunnels that Group B heads down are considerably wide, all things considered. Most of the journey in the tunnels for Group B is above-ground and doesn't involve going underwater . . . which may be a good thing, as the water pathways in this tunnel are deep. The water is still crystal clear, but you somehow still can't see the bottom of it. It looks as if it goes on forever . . . and ever . . . and ever . . .
Eventually, though, you come into a second massive cavern, with a huge underground lake. The lake is full of dark shapes that dart underneath the surface -- horses, with the tails of fish, as they pop up to the surface for a gulp or two of air. But when they notice the strangers on the shores of their territory, they circle ranks and edge themselves closer . . . and if you get too close to the shore, you may feel teeth sink into the edge of your coat and an abrupt tug to be pulled into the water.
To be clear -- the kelpies themselves are not particularly violent. However, they've never seen otherworlders like you before, and are definitely scared. Not fighting against them will ensure their slow trust, and they will generally leave you alone. But if you attack them? They'll fight back, and they will drag you down to the depths below without a second thought in order to protect their own.
Eventually, you come across a third massive cavern, with another underground lake. The water seems to sparkle with energy -- tiny lights dance across the water, skipping across the surface without a care in the world. Touching the water will result in temporary paralysis of whatever you use to touch it -- magic, so powerful that you cannot possibly comprehend it. The energy is too much to handle, and you, too, cannot see the bottom of this lake. However, scattered across the walls, are runes carved into the marble. It's a language you do not understand, but you do come across something that you manage to understand . . . tucked amongst the runic symbols:
group c.
Group C enters into a beautiful crystalized tunnel, with white crystals jutting out into the tunnel. It looks beautiful, but it makes for treacherous going -- the crystals are razor sharp, and sliding through them requires elegance and grace to avoid being turned into ribbons. Move slowly -- you need to in order to make it through this maze of crystals.
Eventually, you make it to a wider tunnel with various deep pools of water scattered along the floor. The pools seem to be endlessly deep, reaching to impossible depths that you cannot see. However, the pools seem to have an . . . alluring feel to them. You are drawn closer to them, curious, inquisitive . . . you want to get into them . . . and if you dip into the pools, watery arms of the sprites that live within these pools glide around you, and coax you into the depths below . . . but you feel calm, serene. Hopefully someone is looking out for you.
But as you move through the tunnel with the pools, you begin to notice signs of life. Not necessarily plant life, or animal life, but signs that people are here. There are footsteps from one pool to the next, wet markings that seem to be permanently wet no matter how much you wipe them away. There are watermarks along the walls, handprints against the marble. And as you begin to walk, begin to notice messages scrawled along the walls, carved deep into the marble.
Every single word is the same.
 group d.
Unlike those below the surface, the lakeside shores of Lake Dona seem to be relatively peaceful. Nessie is lazily swimming around and offering rides to those that need it, and campfires are soon built up around this makeshift camp of those who are sitting around to wait. The network does work with those in the caverns, so keeping in contact is far easier than it was in Struxta!
However, in the last days of the investigation, as Group A, B, and C begin to discover the messages in the caverns, storm clouds begin to roll in. It begins to downpour, a frightening crack of lightning streaking across the side with alarming regularity. And, on the final day of the exploration, a voice seems to float through the deluge. And it isn't Astoria's. But it seems to be . . . odd. And suddenly, a message appears on your watches.
¿ɯǝ ɐǝɹɥ ʎon ɐɔu ˙nʎo ɥǝdl ʇo ǝuǝp ᴉ ˙ʎno ɥǝdl ʇo ɐʍʇu ᴉ ¿ɯǝ ǝɥɐɹ nʎo ɔuɐ
What in the hell could that be?
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[excuse some background noise as she scrambles over a rock]
She wasn't aggressive... maybe she wasn't hungry, there were lots of fish...
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Hey, do you think being a cop counts here? Like, can I just let this be a weird thing that's happening to someone else, or is it up to me to make sure the fucking pet bear doesn't end up mauling somebody?
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[Konoha knows... "police officer" and "detective" now... she's so close to the trifecta...]
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[This is a confusing conundrum, but-]
Well the shogun isn't here... I mean, you don't sound like you want to do your job anyway, so maybe don't? I'm sure there's other things you can do.
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[Having permission to leave a potential danger the fuck alone should cheer him up - not that he needs permission, but it's nice to have social approval to be a selfish fucker. Somehow, Hank doesn't sound cheered.]
Wait, doesn't shogun mean like... [What does he know about Japan? Not a whole fucking lot.] ...gangster, or some shit? I'm not a gangster, we already have one of those here.
[Like there's a quota. Fuck, there probably is.]
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[Did Hank live under a rock????]
No, the shogun rules the entire country? From Edo?
[You know, that shogun?]
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[Well. He is hungry, but. Not the point.]
So working for the Shogun would make me some kind of- what, a public servant? Something like that?
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[When... you only know your island country and nothing else.]
Wouldn't it? They don't usually come to my village, but the shogun's officers patrol bigger cities, and pass through the highway checkpoint sometimes...
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[That's... a weird scenario to wrap her head around, give her a minute...]
I think you lost me, but... if you want someone to go after bears there's usually the village hunter... and you're not a hunter, so...
[It's fine?]
Plus, Naga is a pet, I think... even if she's big and looks scary. She carried Mako and didn't eat him.
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[Nevermind that he might have just accidentally confused the poor kid into telling him what he wanted to hear. She’s right, is the important thing.]
How did we get on this, anyway? Wasn’t I supposed to be asking about you? I hope trained polar bears are the freakiest thing you’ve seen recently.
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[Honestly, laws in general are a bit loose where she comes from. Just don't steal or kill and you're probably good?]
Um- There was horsefish, too...
[Or, wait, did she already mention those?]
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[The polar bear dog thing has primed him really nicely for the assumption that she's just never seen a seahorse before. It's a nice assumption. It even makes sense.]
Yeah, they have those where I'm from too. Little things, right? Like, the size of my hand?
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[What was the word other people used, ohhhhh-]
Kelps! Kelpies! They were actual horse-sized, but instead of back legs it was a fish tail!
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Don't fuckin tell me. They tried to kill you.
[Does Hank sound very tired? He should. He is.]
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[Thank goodness you can pull on an android harder than a human...]
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[Well, that's one thing about being pissed off. It kind of overrides that tired feeling. Hank takes a slow, sort of calming breath.]
I hope you kicked those shitheads in the fucking face.
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[Wow, that insult is uncalled for????]
He kicked them! And I pulled, so it's okay now.
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[Hank sounds distracted when he says it. He's busy making angry faces.]
And he didn't say a single thing about being almost drowned, fuckin asshole.
[He takes a breath, then sounds a little calmer.]
It was good of you to keep an eye on him.
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[Cause that's what he's worrying about, right? Connor's health? Just... in a really aggressive way???]
Of course I will. Connor's helped me a lot since I got here.
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[Of course Hank sounds kind of disgruntled when he says that. Connor's a disgruntling kind of guy. But this isn't about him.]
Anything else fucking with you guys, or was it just the asshole horses?
You know what, the mermaids are dicks too. You know what I think? I think having a fish butt just makes you an asshole. If you see any more half-fish weirdos you should probably just slap em right off.
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[which is CREEPY if you ask her...]
Ah... You're kind of right...
[they're two for two, wow...]
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