acatamods: (Default)
acatamods. ([personal profile] acatamods) wrote in [community profile] acatalepsy_logs2018-10-04 09:55 pm

cavern explorations.








the depths below.
exploring the caverns.
All of you will have the same entrance into the caverns -- it will involve going underwater and traveling about one hundred feet through a tunnel which breaks into into a massive cavern, full of air. The breeze is mysteriously fresh, for being both underground and underwater, and before you are three massive dark tunnels. It's hard to decide which one to go toward, but inevitably, you are drawn toward a specific tunnel.

For your top level comments, include what group you are in your subject line. . You will be in the caverns for roughly one week's time in order to get to the information at hand. That doesn't mean you have to stay below that long, but be prepared to pack whatever you need in order to live down there for that long There will be fish to hunt in the waters and the water itself is fresh, but sleeping on the cold marble-like surface might suck, especially if you're wet. And . . . once you get into the meat of things, what are you going to find?
group a.



The tunnel by which group A travels down is narrow, to the point of claustrophobia. And along the way, you will run into several obstacles. You will have to travel through underwater tunnels that, again, are narrow and claustrophobic. Stalagmites and stalacites make navigating through the waters treachorous, and getting stuck is not an impossibility.

Additionally, as you move through the pathways (both water and not), you begin to notice little lights flickering in the water. At first, you think it may be crystals sparkling in the water . . . but upon closer inspection, you begin to realize that they are bioluminescent eels. How cool! However, about halfway into your journey, you begin to notice that theyre getting a bit . . . larger. And, should you allow yourself to be attacked by them, not only do they bite, they seem to suck out your energy. These eels feast on magical energy, and suffering a bite from one of these eels will completely eradicate your Astoria granted powers for five hours. Have fun with that.

Finally, at the end of your journey, you will reach what feels like a dead end . . . in that you come upon a small alcove type area, with no discernable exit. And, upon the far wall, you see what appear to be cave drawings. Intricately carved into the stone, with a language surrounding the pictographs that no one understands, are what appears to be two women. One has longer hair, to her shoulders, holding a white orb in her hand. The other, with cropped hair, appears to be holding a blackened orb in her hand. Their arms are intertwined, connected, but there is a large fracture in the rock, scorched across the woman drawn in white, as if someone (or something) has attempted to blast it to bits.

Eventually, upon some investigating, you come across words that you, somehow, do understand, scrawed in a messy text, carved into the stone. Those words?

group b.


The tunnels that Group B heads down are considerably wide, all things considered. Most of the journey in the tunnels for Group B is above-ground and doesn't involve going underwater . . . which may be a good thing, as the water pathways in this tunnel are deep. The water is still crystal clear, but you somehow still can't see the bottom of it. It looks as if it goes on forever . . . and ever . . . and ever . . .

Eventually, though, you come into a second massive cavern, with a huge underground lake. The lake is full of dark shapes that dart underneath the surface -- horses, with the tails of fish, as they pop up to the surface for a gulp or two of air. But when they notice the strangers on the shores of their territory, they circle ranks and edge themselves closer . . . and if you get too close to the shore, you may feel teeth sink into the edge of your coat and an abrupt tug to be pulled into the water.

To be clear -- the kelpies themselves are not particularly violent. However, they've never seen otherworlders like you before, and are definitely scared. Not fighting against them will ensure their slow trust, and they will generally leave you alone. But if you attack them? They'll fight back, and they will drag you down to the depths below without a second thought in order to protect their own.

Eventually, you come across a third massive cavern, with another underground lake. The water seems to sparkle with energy -- tiny lights dance across the water, skipping across the surface without a care in the world. Touching the water will result in temporary paralysis of whatever you use to touch it -- magic, so powerful that you cannot possibly comprehend it. The energy is too much to handle, and you, too, cannot see the bottom of this lake. However, scattered across the walls, are runes carved into the marble. It's a language you do not understand, but you do come across something that you manage to understand . . . tucked amongst the runic symbols:

group c.


Group C enters into a beautiful crystalized tunnel, with white crystals jutting out into the tunnel. It looks beautiful, but it makes for treacherous going -- the crystals are razor sharp, and sliding through them requires elegance and grace to avoid being turned into ribbons. Move slowly -- you need to in order to make it through this maze of crystals.

Eventually, you make it to a wider tunnel with various deep pools of water scattered along the floor. The pools seem to be endlessly deep, reaching to impossible depths that you cannot see. However, the pools seem to have an . . . alluring feel to them. You are drawn closer to them, curious, inquisitive . . . you want to get into them . . . and if you dip into the pools, watery arms of the sprites that live within these pools glide around you, and coax you into the depths below . . . but you feel calm, serene. Hopefully someone is looking out for you.

But as you move through the tunnel with the pools, you begin to notice signs of life. Not necessarily plant life, or animal life, but signs that people are here. There are footsteps from one pool to the next, wet markings that seem to be permanently wet no matter how much you wipe them away. There are watermarks along the walls, handprints against the marble. And as you begin to walk, begin to notice messages scrawled along the walls, carved deep into the marble.

Every single word is the same.

group d.


Unlike those below the surface, the lakeside shores of Lake Dona seem to be relatively peaceful. Nessie is lazily swimming around and offering rides to those that need it, and campfires are soon built up around this makeshift camp of those who are sitting around to wait. The network does work with those in the caverns, so keeping in contact is far easier than it was in Struxta!

However, in the last days of the investigation, as Group A, B, and C begin to discover the messages in the caverns, storm clouds begin to roll in. It begins to downpour, a frightening crack of lightning streaking across the side with alarming regularity. And, on the final day of the exploration, a voice seems to float through the deluge. And it isn't Astoria's. But it seems to be . . . odd. And suddenly, a message appears on your watches.

¿ɯǝ ɐǝɹɥ ʎon ɐɔu ˙nʎo ɥǝdl ʇo ǝuǝp ᴉ ˙ʎno ɥǝdl ʇo ɐʍʇu ᴉ ¿ɯǝ ǝɥɐɹ nʎo ɔuɐ

What in the hell could that be?
flamestrikes: (02)

[personal profile] flamestrikes 2018-10-17 05:43 am (UTC)(link)
What are you even doing, why would I--ow!

[No matter how small the eel is, a bite is still a bite, and that still hurts. Reinhardtzar tries to jerk away, but he is, in fact, still stuck, and that doesn't work at all.]

What the hell was that for?!
baguablade: (36)

[personal profile] baguablade 2018-10-20 01:32 am (UTC)(link)
[ Luckily for Reinhardtzar, Cain isn't actually doing this just for his own sadistic pleasure... Within moments, the eel is yanked away and tossed back into the pool with a cheerful splash.

Cain pats the bit of Rein's arm he'd let the eel bite with a proprietary sort of air, very pleased with himself.
]

To get you out, I told you. Come on already, you should be getting stronger now.

[ After all, Cain's already seen what the eels do — suppressing the powers granted by Astoria and letting their natural abilities return. Reinhardtzar's own increased strength, courtesy of Torhid's military experiments, should be enough for him to break free on his own. ]
flamestrikes: (21)

[personal profile] flamestrikes 2018-10-24 03:38 am (UTC)(link)
Ah. And have you considered that me punching my way out might cause the structural integrity of this place to weaken a little?

[He's no architect, but he's not sure he trusts the support of underwater caves if he punches a whole in them. There's no way out if there's a leak that starts spilling all the lake water inside, after all.]
baguablade: (24)

[personal profile] baguablade 2018-10-25 03:49 am (UTC)(link)
Of course I considered it. But I also know that you're not some wild brute who can't control your own strength.

[ To emphasize, he pats Rein's arm, feeling up the muscle a little as he does. Yep. Firm and beefy. ]

All you have to do is apply a little force to pull yourself back out. After all, you fit in. Then we can find another way around, where you will fit.
flamestrikes: (26)

[personal profile] flamestrikes 2018-10-29 06:54 am (UTC)(link)
Oh is that all. You know it is possible to get something into a space, and not get it out? I'm not sure I can without removing some of the rock.

[To test his theory, he does try to move out in the direction Cain is standing, applying force to the walls of the tunnel, and pebbles shake loose.

Although. Now that he thinks about it--]


Maybe it's just the wrong direction though. Can you see how much room I've got around my feet?
baguablade: (74)

[personal profile] baguablade 2018-11-03 03:53 am (UTC)(link)
[ And of course he knows that, too. But just standing around, not trying, leaving Reinhardtzar stuck... that's not an option at all. ]

If we have to remove some, we will. You're not holding onto pickles in a jar, after all.

[ But he's already crouching down, examining the space at Rein's feet as requested. ]

You've got more room down here. Inches more, at least.
flamestrikes: (09)

[personal profile] flamestrikes 2018-11-09 05:02 am (UTC)(link)
Inches will have to do.

[It's difficult to brace himself to get enough leverage, but he manages to set his hands on the rock in such a way to push himself downwards, rather than trying to squeeze through the tunnel entirely.

With his new strength, the rock walls worryingly crack a bit, but before too long, he's managed to squeeze himself out of the narrower part of the tunnel, and is now--crouching, uncomfortable, but free--on the lower half.]


--there. Hopefully that doesn't cause a cave-in.