acatamods: (Default)
acatamods. ([personal profile] acatamods) wrote in [community profile] acatalepsy_logs2018-12-03 11:47 am

PHASE TWO of AKVOS (Log #2)






the tides shift.
Darkness has begun to spread, rapidly, throughout the entirety of Akvos. Different areas of the Kingdom are plagued by different instances of terror, but one thing remains clear: the Circle does have the available tools to help . . . of sorts. Many of you have discovered different areas of Akvos to focus on, but by and large? There are no shortage of people to help, of people to fight, and of creatures to save.

Hurry quickly, Circle members. Akvos needs your aid.




SHADOWS IN THE DARK.
Shadow creatures have begun to multiple en masse in the Depths of Markolos, and are spreading to every which corner of Akvos. They will be at their highest density in the Depths, and take the form of terrifying creatures with massive claws and gnashing teeth. They seem to be impervious to non-magical damage, so some unique tag-team action may be necessary in order to actually kill the things.

As the monsters multiply, mermaids from across Akvos will fall prey to their attacks, drifting listlessly in the currents of the sea as they fall unconscious, the life-force drained from them by a shadow creature. In order to wake them again, the shadow creature that drained them of their energy must be killed. Act quickly, and you may be able to rally the native forces necessary to stage a proper fight back. But the more you fight, the more exhausted you begin to get.

Those who cannot fight will not find themselves of a shortage of ways to help, though. Shelters are being set up within the Palace of Wahine, a fortress unto itself. Children are corralled there, the injured are kept in the impromptu hospital beds that are guarded by the Royal Guard that are still conscious from the onslaught. They will desperately accept help to care for the children whose parents are unconscious, or to console parents who have lost their children in the mayhem of the sudden attack upon their city.

Food still needs to be gathered, supplies still need to be run from door to door. People need to be evacuated. And from each area of Akvos, there are "runners" of powerful merfolk who have set up caravans drawn by dolphins to quickly whisk people from place to place. Each caravan is under threat of attack from shadows, though -- sign up for the evacuation committee, keep your heads down, and fight back as much as you can to protect these people from whatever the hell is going on.



THE SEVEN SEAS OF WHY.
In addition to the shadow creatures, each area is plagued by a different onslaught of dark magic. Each area has different needs, and each area will require your attention. Focus your energies where able, and do your best to stem the flow of chaos before it is too late. (Check here for a breakdown of types of effective magic.)

The Palace of Wahine is facing an onset of red algae, blooming through the alleyways and infecting mermaids rushing to seek cover. Inhaling the algae doesn't seem to do much to you, in small doses, but it causes violent coughing fits with the mermaids, preventing them from breathing properly underwater. Getting into contact with the red algae will turn your own skin a brilliant shade of pink, and it will cause it to itch uncontrollably (something that is, apparently, impossible to alleviate under the water). It will wear off within a few hours, but the same does not hold true for the mermaids. The healers in the community say that certain herbs in the Fields of Akvosia can be harvested in order to help cure the illness, but they are notoriously hard to find . . . and in the middle of the sharpest parts of the coral reef, naturally. Tread carefully, and be careful not to anger the shadow creatures in your quest.

The Depths of Markolos is the hotbed of chaos, and seems to be where the majority of the shadow monsters are lurking. In addition to the shadow monsters, ice is cascading out of control from the western wall of the depths. Melting it will do the trick, or controlling it to move it out of the way, but it seems to persist. Some of you may find your way to the far back wall, to discover what appears to be the source of whatever this ice seems to be . . . but it will be tough going, and will require some teamwork to make it there. The ice, too, seems to fight back against your forces, and may curl its way around your legs, your legs, to freeze you into place. Hopefully you have a buddy that can get you out of there, before you become a frozen popsicle under the sea.

The Fields of Akvosia's beautiful coral reef is quickly dying, and the mermaids are working as hard as they can to curb the death by harvesting the essential food sources they can before it is too late. Schools of fish desperately flock from reef to reef in search of shelter and food, and soon meet their demise the moment they settle in to a new habitat. Working to cure and reinvigorate the coral reef will be met with great relief from the merfolk, who are desperately trying to cure what they can. Beware the shadow monsters, here, and be on the hunt for herbs that can assist the merfolk falling ill in the Palace of Wahine. Caravans of dolphin-pulled carriages will be whipping by to refill supplies, too -- jump in and help guard them on their way back to civilization.

The Thunderdome has a fresh stock of weaponry that is particularly effective against the shadow monsters, electrified with old runes that the merfolk will happily give to the Circle free of charge to fight back against the monsters. In addition, the jellyfish of the Thunderdome are darkening at a rapid pace. Electricity seems to do the trick in reinvigorating them, but touching them will still turn you a brilliant shade of blue . . . so tread lightly, in that regard. The electrified weapons will do the trick to jab the jellyfish into feeble light in addition to magic already gifted by Astoria, but the mermaids are a bit busy trying to fight off the shadows that are growing increasingly prevalent in the Thunderdome. Help wanted?


THE WHISPERS OF KEA.
Throughout the duration of this battle, investigations taking place by members of the Circle will begin to unveil certain . . . clues. The Princess is still missing, but members of the Circle are getting close to unlocking where she is. King Kathashun, at the beginning of this journey, indicated that she was the key to stopping all of this, and while most of you have no idea who that guy is, he seems to be genuine. (Right? Right.)

But where is she? The Queen is unavailable, for the duration of this event, and who knows where this mysterious "King." is. But as the Circle battles for the life of Akvos, certain messages begin to pop up through your magical watches. Riddles, if you will -- pleas of assistance, begin to trickle through, popping up on your watches in a series of nonsensical words.

The only problem is that the messages seem to be all scrambled up.

lktmohidionl.

hsdpepelgnyeiaior.

herywaeoleeahhthpyveneto.

ehdtetirviarcaeshrasmaohmitnrn
Additionally, please feel free to write up and work with your own prompts! These are presented as jumping off points for your characters, not limitations. The idea of this world- as with all the others- is to explore. If you have any other questions, please feel free to ask them back on the various threads back in the OOC post from before!

NOTE: The Princess' messages will unlock a hint to their meaning (if they aren't solved by the time this happens) once this log hits over 750 comments. :) We are pretty sure this will happen well before the End Log for Akvos happens in January, so we won't be putting a time limit on it. ;) Have fun!
extirpator: (Default)

[personal profile] extirpator 2018-12-04 04:18 am (UTC)(link)
They're resistant to physical damage.

[ he's picked that much up — it comes with being an obsessive bounty hunter. he notes the way minato struggles, shifting his arm around his shoulder to help keep him afloat. ]

My magic is gone. But I can still protect the others.

[ and yet another Shadow creature manifests, prompting nier to jut his katana forward — he slices through it clean, but it does little more than puff into smoke and reappear elsewhere. ]

You're struggling. I'd rather get you out of here first.
p_mortem: (114)

[personal profile] p_mortem 2018-12-04 04:30 am (UTC)(link)
[ If anything, Minato can feel his magic being even stronger, easier to grasp, coming to him almost instinctively as he shakes his head and tries to pull away, reaching out to a Shadow and— all it takes is a brush against his fingers and it's trapped within a bead, like the many dozens littering the sand like pearls- and it's all it takes to make Minato feel even shittier than he was before, gripping Nier's sleeve but fingers slipping.

...He can't protest like this, can he? ]


Not too far. Just need a couple minutes, regain some SP.

[ Because obviously that's what's going on here! Of course magic requires SP, and of course he's been recklessly draining it when he'd realized the magic was easier to come by. He just never noticed the drain before because he'd rarely use Astoria's magic. ]
extirpator: (pic#12567176)

[personal profile] extirpator 2018-12-04 04:46 am (UTC)(link)
[ his eyes narrow as he observes — he wonders if it's a physical restraint that slows his movements, or if it's something more emotional, more intuitive. nier's hold on him tightens. ]

Got it. [ and so he starts walking, his pace quickening with minato in tow. ] SP...is that what you call mana back where you're from?

[ never mind the fact that he just instinctively ran his blade through one of the Shadow creatures, little thought going into his actions as he does so. ] Don't overextend yourself. I'm with you.
p_mortem: (burn my dread)

[personal profile] p_mortem 2018-12-04 04:56 am (UTC)(link)
[ Minato nods, silent. He's played enough video games to know they're the same concept, some magical source of power that regenerates over time so long as one rests, or if they're lucky enough to have something to internally regenerate it; it's really too bad that Minato can't feel any of his Personas inside himself, and it's a hollow sort of feeling instead.

That said, is there anywhere to rest, when the waters seem to get murkier and murkier with shadows as the minutes tick by? Even if they find a place, Nier would have to defend it until Minato recovers, and it'll be an endless cycle of one covering for the other. ]


...back towards the palace. These monsters aren't ghosts.

[ They won't be able to pass through the walls; if they can find a room, they'll be boxed in, but they'd only have to guard what's in front of them instead of all around. ]