acatamods: (Default)
acatamods. ([personal profile] acatamods) wrote in [community profile] acatalepsy_logs2019-01-04 10:22 am

PHASE 3: AKVOS: THE END.






the great escape.
The Circle has quite a lot on their plate, this time around. Multiple players are fighting for the control of Akvos, and many difficult choices to make. No matter what path you choose, though, one thing is for certain: it is a bitter fight to the death to ensure that Akvos remains standing, one way or another.

There are three main areas for the characters to explore in the final log of Akvos: (1) The Kingdom of Akvos, where the King is fighting to seize control; (2) The Rift, where the characters will encounter the Dreamscapes; and (3) The Kingdom of Polankos, which is where King Ka'pouli has reigned since his arrival in the pocket dimension. Decisions made in all there areas will affect the outcome of Akvos, so get to exploring.




THE ASSAULT ON WAHINE.
The King’s forces will attack in three different fronts. There will be mermen attacking from above, riding saddled giant seahorses and manta rays, launching spears at the mermaid-warriors below with terrifying precision. They seem to be indiscriminate, in their aim -- the weaponry, charged with the same dark energy that the shadow creatures seem to be made out of, find their target in civilians and warriors alike, raining down a sea of terror upon the central stronghold of the Kingdom of Akvos.

The mermen will also be attacking at the ground-level, attempting to burst their way through the Palace Gates to flood the city with numbers. While the mermaids outnumber the mermen, the mermen are certainly more brutal than the mermaids. Some of them, though, in finding the city, are more concerned with looting it than with senselessly murdering everyone inside. Indeed, this is the most food they have seen in a long time -- and markets are destroyed in grabbing as much food and riches as they can, pressing closer to the Palace, and toward the Queen's stronghold.

And, finally, they will be attacking from below, navigating their way through a network of tunnels meant to transport goods and bursting their way into people’s homes, to sneak their way closer to their ultimate goal, which seems to be the Palace itself.

The Circle's main goal, here, is to protect civilians, usher theminto the underground strongholds beneath the Palace, and fight for their own lives should they attack the mermen first. Man the wall, if you so choose, to attempt to block the air attacks from the mantas. Fight on the ground, to protect Akvos from destruction. Or make your way to the underground strongholds and tunnels, to block access to the Palace. All of these will certainly assist in keeping Akvos safe.

In addition, please remember that shadow creatures (which can only be killed by magical means) are still making their way through the entirety of Akvos. While King Ka'pouli's forces are targeting the Palace of Wahine, the shadow creatures are still present everywhere. Get to killing!



INTO THE RIFT.
Some of you, however, have elected to traverse into the mysterious rift that appeared in the midst of the Fields of Akvosia. It looks like a black hole into nothingness, crackling with odd energy . . . and passing through it feels as though you have stepped through an icy waterfall. For a moment, you cannot breathe -- and then, you are treated to beauty.

The gaps between time and space are full of sparkling lights, bolts of rainbow starlight winding around you as you move through the uncertainty that is the void. It seems endless, but something inside you is tugging you forward . . . and, suddenly, there is a soft voice in your ear. A familiar one, to those who reside within the Circle . . . the confused voice of Astoria.

"Hello? My Travelers? How are you within the Void?" The Void? That word hadn't been used to describe whatever this magical place is before, but . . . well, a witch with the ability to send you all across the universe probably knows what she's talking about, right? "That should not be possible . . . who opened this doorway?"

You can tell her, or you can not. It seems to matter not, because: "Is this not getting through? Why can I not hear you . . . but I can feel you, I can -- please, if you can hear this, be careful. The Void is not something for mortals to interact with, and it can show you terrible things -- terrible things, so please--"

And, right before you have the opportunity to respond to our benevolent witch (or captor, depending on your point of view), you see a bizarre glass-like surface in front of you. It looks like a mirror, and you see a perfect reflection of yourself. It is absolutely captivating, and it beckons you . . . almost urging you to touch it. And Astoria's whisper grows a bit louder, more urgent:

"My dear Traveler, be careful what you encounter here -- can you hear me? Can you see me? I am trying to get you out of there, to bring you back home--Akvos is--"

But it is too late.

Your fingers graze the edge of the mirror, and you are pulled -- a sensation that is familiar to you, the same pull in your stomach that you feel whenever Astoria thrusts you across the universe, into new realities. And, when you blink your eyes again, and look around . . . you are no longer in Akvos, or the Void. You are somewhere entirely new.

Welcome to the Dreamscape.




THE KINGDOM OF POLANKOS.
Once the Circle emerges from the Rift and the Dreamscape, they will stumble into another world . . . but this one's wateris shallow, in comparison to the massive depths of the crystal-clear kingdom of Akvos. You can quite clearly see the surface, here, and there are shallows that allow you to come up onto islands, tropical in nature with fruit, odd creatures that appear to be multiple-headed monkeys and parrots, and sandy shores. It's a bit jarring to see, after spending so long underwater. Indeed, you emerge to trudge onto land, and look around, somewhat mystified that the deep-dwelling mermen would be from a place like this.

However, exploring the islands (which is not very difficult to do, as they are all small and will not take very much time) will yield the discovery that on the islands themselves are tunnels -- underwater caverns that thread through the islands to much deeper water. It's almost as if the islands themselves are barriers to the underwater caverns below -- shallow water, a layer of land, and then a (mer)man-made bubble of water below the barrier of land. And that whoever lived on these islands tunneled through them to find deeper water. Princess Kea, (who will attend on these journeys, while remaining in the water), will tell the Circle members that King Ka'pouli told her that when the mermen were cast out, they landed on solid land, and had to slowly dig deeper to their salvation.

Navigating through these tunnels will be somewhat perilous -- and the Circle members will need to carry Princess Kea to the nearest tunnel to get her into some water, because while she can breathe on the surface for a certain period of time, she cannot navigate the land as quickly as you people with legs. Additionally, underwater caving isn't exactly a blast, but the deeper you go, the more clues of civilization you can find. And, eventually, once you go deep enough, you emerge into a massive underwater cavern to find the small Kingdom of Polankos.

In comparison to the Kingdom of Akvos, Polankos is witheringly depressing. It is not brightly colored, nor open -- indeed, it is tiny, with mermen huddled together waiting patiently for the forces that went through the rift to return. There is not a lot to find here, save for some interesting weapons that possess a dark energy, versus a lightning energy -- and those weapons will be given to the Circle members who ask for them, because those who wield them are in no condition to fight. There is little food, little room to sleep, and these are a people clearly in need of assistance.

In order to get them out of Polankos, you will need to usher them through the tunnels back up to the Rift above -- it seems that King Ka'pouli opened the Rift on the surface, rather than risk the city below in case it did not work. The mermen there (who seem to be elderly and weak) will be eager for the assistance to get out Polankos, and at the promise of being brought into Akvos, they will happily go. There will be no resistance from them.

You may also see Princess Kea, who has filtered in and out of the Rift to assist on the journey -- teary-eyed, heartbroken at the sight of these individuals who require rescue, organizing the mermen with the promise of keeping them safe in Akvos.

"Hurry," she tells you, as she rouses another merman into getting to the nearest tunnel. "We do not have a lot of time to pull this off, and we must work quickly."

Additionally, please feel free to write up and work with your own prompts! These areas of the world are presented as jumping off points for your characters, not limitations. The idea of this world- as with all the others- is to explore -- you may use as much leeway as you want in order to come up with what your character will do, especially in the Dreamscapes.

If you have any other questions, please feel free to ask them back on the various threads back in the OOC post from before!
formleg: (Keith We're in Trouble)

[personal profile] formleg 2019-02-09 02:44 am (UTC)(link)
[Listen. Listen. Hunk never PLANNED to become Block one day. It was just supposed to be a character for a fun little game to play between missions. Aren't you supposed to have a little creative fun? Otherwise what was the fun?

Unless you were Shiro, he supposed. Then apparently you had fun just playing the same character with the same hair style and color. Except now Shiro has white hair so maybe it's a little different.

Lost in his thoughts he nearly misses the fact that Shiro is offering him the crystal.
]

Right, right. Thanks. I figure it is either a magic item we can sell for money or at least maybe unlock a new quest. That's usually what this kind of thing is for...

[He pockets it for safe keeping and turns in the direction of the nearest town.]

Let's just hope we can make it there without any more encounters.
formleg: (Relief)

[personal profile] formleg 2019-02-09 02:55 am (UTC)(link)
[Hunk had started looking around the room, though it was just personal quarters so there wasn't much to look at. Her question brings his attention back to her.]

Oh. It's Hunk. Sorry, guess there wasn't really a good moment until now to exchange names.

[There's a pause and he looks over at the door.]

So, I know we said we'd stick to the ship. But if we're going to be here awhile do you think you could show me around? Usually we're too busy flying away from danger for me to get a good look at some of the space craft I've been on in the past.
valuedstrength: (And then you're bound)

[personal profile] valuedstrength 2019-02-09 03:23 am (UTC)(link)
No, but I'm going to. [He shuts his eyes, takes a deep breath, and opens them again. He can do this. Steve can ignore a ghost and head for the door.] C'mon. We're leaving.
valuedstrength: (With a joy that's hard to hide)

[personal profile] valuedstrength 2019-02-09 03:36 am (UTC)(link)
[He rolls his eyes at that win, but the smile a second later betrays him. That was a little charming even if he feels like actual dirt right now.] Let's focus on the mission at hand, magic man.
lonered: (s38)

[personal profile] lonered 2019-02-09 04:13 am (UTC)(link)
[Damn it, Shiro. Keith blinks at him for a long moment before shaking himself ou of it and nodding.]

Got it. I'll pay attention.

[In case any other killer food or killer mice show up.

Keith, of course, is the one to remark,]
I don't know, the first one was kind of fun.

[That's how Keith would play this game. Looking for things to swing a sharp thing at.]
punshots: (✘ overlap.)

[personal profile] punshots 2019-02-09 04:57 am (UTC)(link)
[ It's a little alarming to see Sora turning his Keyblade on his own heart, but Kairi doesn't seem concerned about it, and so Prompto doesn't draw attention to it either. Whatever he's doing it for, it must have something to do with her, right?

They'll be okay. She said they would. ]


...Yeah. We really are.

[ He waits a moment longer, before asking: ]

...Do you wanna stay? Or...should we see if there's a way out of this place?
foundafamily: (pic#6109478)

[personal profile] foundafamily 2019-02-09 03:05 pm (UTC)(link)
It sounds stupid to say it now, but I wasn't sure if I believed you.

[Now? That's a different story.

His response is slow, more out of confusion rather than any real careful consideration of his words.]


Yeah, I know him. What exactly are you gonna do? The guy I know's immortal.

[But he also doesn't look like an incorporeal paper doll and probably would've made some snarky remark by now, so Firo'll be damned if he can guess how this is going to play out.]
hackedhistory: (Default)

[personal profile] hackedhistory 2019-02-09 07:08 pm (UTC)(link)
[Zari nods and lets him lead, her eyes darting out to the sides on occasion, just to make sure they weren't about to be followed or stopped. She trusts Steve to lead - she doesn't trust this place to let them go.]
fairysong: (89)

[personal profile] fairysong 2019-02-10 12:34 am (UTC)(link)
[The smile fades as she rounds on him, and she snaps:] I was serious! Joking isn't going to help us save these people, is it?!

If you've got an idea how we can use my music, then tell me it-- don't waste my time with terrible jokes!

[She is a little stressed about this, perhaps. Just a bit. Some part of Sheryl is aware that she's probably not being super fair to him right now, but she's really on edge.]
spaceforged: (pic#12391811)

[personal profile] spaceforged 2019-02-10 04:15 am (UTC)(link)
[Shiro grins at Keith over his shoulder as he takes point for their group. He has the necessary muscle and armor to shield them. Plus, he gets the first shot at whatever tries to stop them.]

We'll see. It's just a roll of the dice whether we do or don't. [another grin. He's having a lot of fun just walking with them. He thinks about the crystal a little more.]

...I'm leaning towards that crystal leading us somewhere. It...my memories say it was a crystal that led us somewhere last time? Corannic dragon?
brodakota: (bro)

[personal profile] brodakota 2019-02-10 05:08 am (UTC)(link)
Less than I want to but more than you'd think.

[There's that nervous laugh again.]
theseuschip: (↻ there's monsters out there)

god IM SO SORRY this is so late

[personal profile] theseuschip 2019-02-10 07:13 am (UTC)(link)
Alisaie. [ Despite this really bad situation, the conciliatory “sorry my Anglophone ass wanged your name so bad” echo comes as a distracted reflex while he turns in place trying to get his bearings. ]

It’s... [ he grimaces slightly; where does he even begin with a place he himself can barely wrap his head around? ]

Earth, for starters. 22nd century. [ Simon has no way of knowing how meaningful that is to her. For all he knows, she’s from Middle-Earth, but whatever, if they manage to get out of here he’ll make an entire Powerpoint if she wants it. ]

We should get inside.

[ He says it like it’s any better in there, and beckons her to follow him. It’s no less dangerous indoors, exactly, but it feels more structured, less open. Akvos, at least, is a city, one that makes this feel all the more empty and hostile.

Out of the corner of her eye, Alisaie might spot wildlife that stands out from the schools of innocuous-looking tiny fish. They look like they’ve seen better days.

Somewhere, the sounds of speaking drift in their direction; in the near distance, a foggy, dark mechanical shape moves slowly through the water, shining red light on the seafloor. It’s a sickly sort of red. Undoubtedly incandescent, but at the same time it seems to impart no real brightness, only toxic, uneasy color. ]
theseuschip: (↻ i'm half a dead person)

crawls back to lately tag.....!!!!

[personal profile] theseuschip 2019-02-10 07:15 am (UTC)(link)
[ Simon kind of wishes they did have time to engage here, because he has questions for Firo too, like “are you serious” and “is that really important right now”. To him, he thinks (from his advantageous position of knowing who he is), all that would matter in this situation is that he’s not that fucking thing.

But even if they still stood a chance of stealthing away from this thing, it’s gaining on them pretty quickly, so he just gives Firo a poorly-lit (and quickly-moving) incredulous look and says: ]
We can talk when we’re safe.

[ He can only hope the guy has enough sense to still be running in the same direction Simon is, which so far seems to be the case. They pass more generators, light from the room beneath their feet outlining the near-blurs Firo will pass. Emaciated human bodies, almost certainly beyond recognition even if you knew who they were, pinned to machinery, suspended against it, by what can only be described as masses of metal and... meat.

Simon doesn’t pause as the creature lurches after them at an alarming pace. He basically stops at a door panel hand-first, but there doesn’t appear to be a door, only what would look to modern eyes like some kind of trash compactor or cardboard baler at shoulder-height built into the wall. Until it opens from the middle, and then it’s more like some kind of tunnel or vent.

It’s big enough to crawl in, though one has to pull themselves up into it.

Which he urges Firo to do by shoving his back, eyes darting back to the approaching Proxy. Sorry bud but you know, monsters. ]
Get in!
theseuschip: (↻ there's monsters out there)

[personal profile] theseuschip 2019-02-10 07:44 am (UTC)(link)
[ The water doesn’t rush away from them so much as it just vanishes from around them. Lights seem to blink on in a wave, like falling dominoes, and resolve into the server towers they belong to (or whatever; they’re everywhere down here, and Simon can only assume they’re servers).

It’s not the most polished room down here, even taking the post-impact deterioration into account. The lighting is dim, bright enough to make out the contents of the room, absent enough to make you feel insecure. The floor is uninviting concrete, painted with ROBOT CONTROL TEST AREA in road-marking yellow, smack-dab in the middle. In the middle of the square that encloses the text is a Pilot Seat. There’s a desk to the side with a running computer.

The whole room has “employees only” written all over it, so... you know, if anybody who ever cared about that was here, they’d probably be even more uncomfortable.

It feels bigger than Simon, at the opposite end of the room from York when the distance was much smaller a moment ago, remembers. His heart leaps into his throat. ]


This isn’t—

[ PATHOS-II is surreal enough as it is, and happened long enough ago, that he has to do the fastest backtracking reconstruction in his head of what he did in here to identify it as Theta. He turns in place, finding no rift behind him, either. ]

We shouldn’t be here.
nifties: (096)

does this work as a capper? let me know if you need anything changed.

[personal profile] nifties 2019-02-10 12:11 pm (UTC)(link)
[ he snorts at that, shaking his head. ] Always a skeptic. [ whether he means firo himself or people in general he doesn't specify. the golden runes before him seem like a shield, but now they glitter with hellfire and he shakes his head. ]

That won't matter where he's going.

[ john finishes off his chant before he can lose track of the spell, and curiously, the man burns just like the paper he resembles now. that's something he'll carry to his own dreams so thanks for that, weird voidspace. and just as quickly as it happens, they're back out in the tunnel, the casino and the prison above it gone in one blinking instant. ]

You've got some unresolved issues, mate. [ he quips though his eyes betray him, a concern for firo shining in their depths. but they've got a mission on now, and it's time to go. has been for some time, hasn't it? ] We've got merpeople to save, yeah?

billionaires: (343)

[personal profile] billionaires 2019-02-10 01:32 pm (UTC)(link)
[ he frowns mildly like she's not screaming at him right now. ] They're not that bad, are they? [ his jokes. ugh. he'll work on it!!!! ]

...We can use it to direct the families towards safety? [ that's actually a good idea, isn't it? he looks pleased after a moment, speeding up a little. ] We'll just tell them to follow the pop stylings of the one and only Galactic Fairy.

[ that's right, he listens when you talk. get over it. ]
fairysong: (04)

[personal profile] fairysong 2019-02-10 06:54 pm (UTC)(link)
[It's less screaming, and more shouting, really.

Which makes a total difference.

It's a good suggestion, though, and while her expression and demeanor is still obviously flustered, she backs off.]
See? There we go. Ideas, that's what I wanted.

You're a scientist, right? How loud do I have to play something for it to be audible through the whole palace?
cargoed: (YOFy53p)

[personal profile] cargoed 2019-02-10 08:04 pm (UTC)(link)
[ lance doesn't know what is happening around them. he has ideas, clues that have been shared, but really? truly? nothing. if prompto said hell no we're leaving lance wouldn't judge or blame him.

but being a part of voltron has....given him perspective. and being around a lot of people who don't like to talk about what they're feeling, it's gotten easier to pick up on ticks. on little things.

lance, without thinking, reaches out and sets his hand on prompto's shoulder - tilting his head to find his eyes. lance's expression is fairly calm, persistent, like there's no room to argue. ]


You won't know unless you try. [ because as much as lance wants to say you won't or it's going to be okay, he doesn't know that, and can't bring himself to lie like that. ] And I'll have your back. You won't be going in there alone. [ a beat, and the he squeezes prompto's shoulder. ]

And if it's bad, we bail. { a hint of a smile, encouraging. ] You can do this, we can. Okay?
foundafamily: (Troubled)

Hello! :)

[personal profile] foundafamily 2019-02-10 09:52 pm (UTC)(link)
[The admonition to talk later seems to satisfy Firo, at least for the moment. That creature, whatever it is, is definitely bad news whereas this guy is only potentially bad news. Even Firo can do that math.

He carries on running alongside Simon, sparing only brief and increasingly confused glances towards the scenery around them. Worry about that later.

When they reach the vent, Firo hoists himself in without hesitation, quickly crawling in farther to free up space for the stranger to join him.]


You good?
abandonware: ([ 32. ])

[personal profile] abandonware 2019-02-11 03:21 am (UTC)(link)
[She doesn't even bother to ask what a Clawdite is. She does sigh however, defeated for the moment, and stalks over to the ride without further preamble, pulling open the door to one of the cabins, surprised to note that it does so smoothly, without any resistance.

She glances over to Aphra, and with thinly contained impatience, speaks.]


Come on. Get in before I change my mind.
abandonware: ([ 33. ])

[personal profile] abandonware 2019-02-11 03:28 am (UTC)(link)
...Alright.

[She seems reluctant to let sleeping dogs lie as it were, but she relents, deferring to 9S' greater experience with this area.

It's darker up ahead, the dusk giving way to twilight, and it doesn't match the Amusement Parks usual layout. In the distance a neon sign flickers weakly, but it's too far at a distance to make out.

She starts to make her way toward it — her awkwardness aside, she seems to know how to take the lead when needed — but she doesn't rush either. She's careful. Cautious.]


...Is your mapping data functional? I'm not getting anything, and I've had no response from the Bunker.
heartslight: (55)

[personal profile] heartslight 2019-02-11 07:03 am (UTC)(link)
We ... should try to find a way out. It won't do us any good, waiting around. [ They've got people to help, anyway.

There's no real reason to stay, and she doesn't mind getting out of here before she has to see Sora disappear again. So she takes Prompto's hand, and leads him back toward the steps to leave the area. ]


Come on, let's go look around.

[ Turning him and herself around before Sora can manage to disappear like before. But the lights of the various Princesses of Hearts' hearts can be seen flying overhead to return to their respective bodies.

Not like Kairi has any idea where the exit would be for them. But they did a lot of running around in Prompto's world and it eventually worked, right? ]
archaeo: (03.)

[personal profile] archaeo 2019-02-12 12:34 am (UTC)(link)
I've worked on weird torture droids before, don't worry. I'll get my hands on her, change a few things around, and reboot her. Then there's no bomb and you've got a brand new, shiny, not-a-killer droid. How does that sound?

[Her tone seems to imply all of this will be incredibly easy.]
adelphoi: (🍰 ᴄᴏᴄᴏɴᴜᴛ)

takes you to court tbh how dare u

[personal profile] adelphoi 2019-02-12 02:21 am (UTC)(link)
[ earth. she's not unfamiliar with the name. in fact, more people than not that she has known here have been from earth, though they've not all relayed to her the same sort of information.

like this, for starters. the stories she has heard about earth have certainly not painted for her a picture like this. this is.. desolate. lonely. frightening in a way that bites into her bones and makes her gut clench, and alisaie does not scare easily - but the sheer isolation she feels here, even beside someone else, is strong.

anyway, illusion or no, if he says they should take cover, they'll take cover, so she's quick to follow him, loathe to find herself lost and alone in this nightmarescape. ]


Those fish - what happened to them?

[ are they.. normal, here?? ]
punshots: (✘ clarendon.)

[personal profile] punshots 2019-02-12 03:12 am (UTC)(link)
[ He's seen that look before — often, and he knows what it means. It means to listen, really listen, and take to heart what Lance is about to say. He's...pretty perceptive, isn't he? Usually Prompto is the one trying to fill that role, and maybe if their positions were reversed, he would be.

He would also definitely tell Lance it was worth a shot, if there was even the slightest chance, and in his heart, he knows that's true. It's a leap and a risk, but how can he not take it? He may be ill-suited for the task, but he's the one who's here. He's the one who can do this.

So after a moment, he nods, lifting a hand to clap Lance on the shoulder good-naturedly. ]


Got it. Let's go all in. [ A beat. ] Hey, man...I'm...glad you have my back.

[ More than he can say. ]