acatamods: (Default)
acatamods. ([personal profile] acatamods) wrote in [community profile] acatalepsy_logs2019-02-12 12:27 pm

welcome to the horologium.






welcome to the horologium.
Some of you know it is coming. The World Jump, the chaotic thrust into a new universe. But some of you are new, and though you know what the mission is, it is a bit . . . troubling, sitting around and waiting for something to happen. But eventually, you get a message on your watch. It shows Astoria . . . dark hair framing her features, her voice light and musical. She sounds like herself, for the first time in some time . . . that spark of determination back in her eyes.

A MESSAGE FROM YOUR FRIENDLY NEIGHBORHOOD WITCH.
"It is time, my beloved Travelers, to go to our new destination . . . and I want you to know that I have the utmost faith in you. Akvos' loss has hurt us all, and I know that many of you doubt our mission. But please believe me when I say that you have done the best job anyone could ask of you. Akvos' destruction was not your fault . . . and to our newest members of our Circle, welcome to our journey. I can only hope that your journey here will work out to the benefit of us all."

That being said, you are journeying to the Horologium . . . it is a ship that has sent out a distress beacon. I am not sure when, or where, but I can feel great darkness, emanating from that place. I believe you all can combat what is done there, without interacting with the Void . . . so please, be safe, and I will see you all when you return."

And, just like that, there is a pull in your stomach . . . your vision blacks out and you feel the sudden sense of vertigo, a sensation of falling, and then . . . nothingness. You open your eyes, and you are suddenly waking up in the midst of . . . fog?


THE AWAKENING.
When you wake, you are greeted by metal — there’s an expanse of silver all around you. The cot you’re laying on is somewhat rigid, like a flattened wedge of cotton more than anything, encased in a capsule-like structure. Should you inspect your surroundings, you’ll find that there are three more cots in your room..or more notably, another person in the room in of itself. Depending on where you’ve been roused from your slumber, however, you’ll find that your circumstances differ.

➜ If you’ve woken up in the northeast wing of the ship, there seems to be a pool of saturated pink goo at your feet. It sticks to the bottom of your heel and collects at the very center of the room, oozing from the cracks and crevices within the metal lining of the walls. And even more notably, the goo has a particularly saccharine scent, as though it’s meant to be...consumed. Looks like you had the misfortune of waking up in the wing adjacent to the kitchen.

➜ In the northwest wing, the ship is functioning at an all time low. When you wake, the room is illuminated for a brief moment...before flickering out, only to leave you in pitch darkness. Power returns to the room intermittently and only for a few seconds at most, but it appears as though you and your newfound roommates will have to navigate the darkness if you want to leave.

➜ In the southwest wing, the fire alarm in your room has been activated for some inexplicable reason. It’s an obnoxiously loud siren that slices right through the whirring of the machinery around you — and it goes as far as to trigger the sprinklers hanging from the ceiling. Water sprays from above you, hopefully ensuring that you’ve woken up if nothing else has. It doesn’t seem to be draining either, so it may be for the best that you escape with some haste.

➜ In the southeast wing, your circumstances are for the most part rather unremarkable. An untouched room, mostly intact...until you try to open the door. It won’t budge — unless you have some form of super strength, your muscle power is rendered useless on its own. You might just have to commission someone else to help you...

Beyond your room, the word “Horologium.” stretches across the wall.

Welcome to your new home.




WHISPERS IN THE DARK.
In a way, it feels as though you’re suspended in time.

The ship is always humming, always whirring as it makes a haphazard attempt to function. The noise comes to a halt every so often, leaving you with nothing but silence and the idle creaking of the floor beneath you.

There are remarkably large, bright white doors that divide each and every wing. A circular window is positioned at the center of all 4 of these doors: but nothing can be seen through it. It’s likeness is that of a black hole’s, like someone had gone as far as to paint over it.

On every door, the same word is emblazoned in black lettering: EXIT.

Except the word itself appears to be scratched out to some degree — as though it were scrubbed out in a fit of desperation but remained no less.

When you see the door, you might be overcome with excitement. Or perhaps not. Regardless of what your reaction is like, the lights around you will dim and flicker at an alarming frequency. For a moment, it’s almost as though the gravity around you has slowed, and the hallways are becoming narrower by the second.. Voices and faces from the past emerge in your mind. You see someone you shouldn’t; they’re calling for you. They’re here with you right now, beckoning you to come closer...

If you reach the door and attempt to open it, it won’t budge. And the further you walk away from it, the more the effects will subside.

But there’s no telling if you’ll sleep well tonight.


INVESTIGATIONS
The ship is fitted to house approximately 500 people — it’s a bit of a ghost town, however, lived in but abandoned no less.

The chairs are in the mess hall aren’t aligned perfectly. The tables are a bit crooked. The lounge is lofty, but not pristine. The rooms may be barren, but it’s hard to shake the feeling that they were somehow someone else’s before they became yours. There’s an array of locked doors, varying in sizes and shapes, all of which withhold something potentially useful to you. You may be inclined to visit the lounge, the mess hall, rifle through the bedrooms . . . the ship is yours to explore.

However, how you interact with the ship is….entirely up to you. There is something to be found everywhere. Regardless of what you do, where you investigate and how, you might be tempted to look behind your shoulder.

After all, every decision you make matters...right?

(Every Player’s investigation prompt has the potential to differ greatly as your investigation will require mod input. We encourage you to ask as many questions as you would like, we are here to help and provide you with the information necessary.)

Additionally, please feel free to write up and work with your own prompts! These areas of the world are presented as jumping off points for your characters, not limitations. The idea of this world- as with all the others- is to explore -- you may use as much leeway as you want in order to come up with what your character will do.

If you have any other questions, please feel free to ask them back on the various threads back in the OOC post from before!
bestaround: (pic#11973419)

a

[personal profile] bestaround 2019-02-23 08:47 pm (UTC)(link)
[ When the lights flicker out, Ren may not be able to see anything, but he would hear an irritated, almost childish grumble from across the room, immediately followed by: ]

Hey, Pod?

[ And so, your wish comes true, Ren. A small bot hovering in the air illuminates the area with just enough light to see with its flashlight; underneath said bot stands a short, younger-appearing boy dressed in all black, face covered up by what looks like a blindfold. Despite this, his head easily turns toward the newly awakened stranger. ]

... Well, at least you finally woke up.

[ good morning ]
thedarkbond: (awaking revenger)

[personal profile] thedarkbond 2019-02-24 02:46 pm (UTC)(link)
[Ren blinks a little as the little bot lights the room up a bit, and initially, he...totally ignores the boy in favour of greeting the robot with a light smile and a wave.] Oh, hello...

[He does, at least, drop his attention to the boy a moment later, tilting his head a little in apparent confusion as he starts looking around. It's...a bit of a nondescript room even with light, it seems.] How much longer than you was I asleep for...?

[Ren really does love his sleep, so he can entirely believe that he was asleep considerably longer than other people who might've shown up in this area.]
bestaround: (pic#12104716)

[personal profile] bestaround 2019-02-24 08:41 pm (UTC)(link)
Hm... Not that long. I'd say about twenty minutes have already passed.

[ 9S steps away from a barren shelf, circling around closer toward the capsule. Pod gently bobs along in the air, the light and stark shadows shifting around as it moves. ]

I've been looking around while you were out.
thedarkbond: (branbau)

[personal profile] thedarkbond 2019-02-26 11:00 am (UTC)(link)
Oh, I guess that's not too long... [At least it wasn't an hour or something, which has almost definitely happened to him before back home with the people he spends the most time around.

Ren starts to wander a few steps forward, in part to follow the light and in part because he doesn't really want to just stay still now that he's awake.]
Have you found much yet? It's pretty lucky that you even brought a friend along that could light things up...
bestaround: (Default)

[personal profile] bestaround 2019-02-27 09:46 am (UTC)(link)
Heh, well, that's what Pod's for—to lend a helping hand where it's needed.

[ 9S slows his step at the center of the room next to a table, raising his hands in a halfhearted shrug. ]

As for this room, it's... totally bare. [ Which answers basically nothing, but: ] The door leading out was opera— [ Wait. ] ... Actually, we might have to wait for the power to kick back on before it opens again.

[ Or, uh, hopefully it'll come back, at least. ]
thedarkbond: (lingering night revenger)

[personal profile] thedarkbond 2019-02-28 02:55 pm (UTC)(link)
[Ren gives a somewhat disappointed hum at that. If he's going to wake up on a spaceship, he'd at least like it to be in a room that's not completely stripped of anything interesting.

That said, he'd also just generally prefer not to be in a small room for longer than he has to be, so once 9S makes that point, Ren starts to drift over towards the door a bit.]


Mmm, we might have to be ready for it then, right? If the power is just kind of flickering...has it managed to stay on very long while you've been awake?

[They'd have a much easier time getting out on a minute of power as opposed to a few seconds.]
bestaround: (Default)

[personal profile] bestaround 2019-03-01 08:34 am (UTC)(link)
Only barely, I'm gonna guess.

[ Not exactly words that inspire confidence, despite how casually he responds. ]

The lights were dim, but at least you could see in front of you. I can only imagine how many of the others are stumbling around right now.

[ Meanwhile, 9S leans over the capsule Ren climbed out of moments ago, and Pod directs its light toward it. Is he expecting much? Not really, but he's thorough. ]
thedarkbond: (Default)

[personal profile] thedarkbond 2019-03-01 01:04 pm (UTC)(link)
[That's definitely a good point, though the little hum that comes out of Ren this time is a tiny bit amused.] Well, I guess they should've brought lights too, right? Though if we have to wait for the door to open, I guess it's only so helpful right now...

[While he pauses for a moment to watch 9S investigate the pod he came out of, he keeps wandering towards the door before too long, reaching out to start to tap it here and there as if it might reveal some miraculous weak spot.] Is there anything in there that I was sleeping with...?

[Probably not, but hey, why not ask.]
bestaround: (Default)

[personal profile] bestaround 2019-03-10 12:12 am (UTC)(link)
Nah, more nothing. Just like everything else.

[ 9S slips out a resigned huff, grabbing a spot at the nearest wall by falling back on it, arms crossed. ]

This is gonna get old real quick. Maybe there's a latch we can manually slide the door open with.
thedarkbond: (judgebau)

[personal profile] thedarkbond 2019-03-10 01:02 pm (UTC)(link)
Hmm, maybe... [A latch isn't Ren's first thought, but something like an emergency release for instances where the power goes out. He continues his tapping along the door nonetheless.] It'd be weird to just let themselves be locked in whenever the power went out, right? It seems like that could backfire really badly...

[If someone wanted to take advantage of the system, it would be incredibly easy, he imagines.]