acatamods: (Default)
acatamods. ([personal profile] acatamods) wrote in [community profile] acatalepsy_logs2019-02-12 12:27 pm

welcome to the horologium.






welcome to the horologium.
Some of you know it is coming. The World Jump, the chaotic thrust into a new universe. But some of you are new, and though you know what the mission is, it is a bit . . . troubling, sitting around and waiting for something to happen. But eventually, you get a message on your watch. It shows Astoria . . . dark hair framing her features, her voice light and musical. She sounds like herself, for the first time in some time . . . that spark of determination back in her eyes.

A MESSAGE FROM YOUR FRIENDLY NEIGHBORHOOD WITCH.
"It is time, my beloved Travelers, to go to our new destination . . . and I want you to know that I have the utmost faith in you. Akvos' loss has hurt us all, and I know that many of you doubt our mission. But please believe me when I say that you have done the best job anyone could ask of you. Akvos' destruction was not your fault . . . and to our newest members of our Circle, welcome to our journey. I can only hope that your journey here will work out to the benefit of us all."

That being said, you are journeying to the Horologium . . . it is a ship that has sent out a distress beacon. I am not sure when, or where, but I can feel great darkness, emanating from that place. I believe you all can combat what is done there, without interacting with the Void . . . so please, be safe, and I will see you all when you return."

And, just like that, there is a pull in your stomach . . . your vision blacks out and you feel the sudden sense of vertigo, a sensation of falling, and then . . . nothingness. You open your eyes, and you are suddenly waking up in the midst of . . . fog?


THE AWAKENING.
When you wake, you are greeted by metal — there’s an expanse of silver all around you. The cot you’re laying on is somewhat rigid, like a flattened wedge of cotton more than anything, encased in a capsule-like structure. Should you inspect your surroundings, you’ll find that there are three more cots in your room..or more notably, another person in the room in of itself. Depending on where you’ve been roused from your slumber, however, you’ll find that your circumstances differ.

➜ If you’ve woken up in the northeast wing of the ship, there seems to be a pool of saturated pink goo at your feet. It sticks to the bottom of your heel and collects at the very center of the room, oozing from the cracks and crevices within the metal lining of the walls. And even more notably, the goo has a particularly saccharine scent, as though it’s meant to be...consumed. Looks like you had the misfortune of waking up in the wing adjacent to the kitchen.

➜ In the northwest wing, the ship is functioning at an all time low. When you wake, the room is illuminated for a brief moment...before flickering out, only to leave you in pitch darkness. Power returns to the room intermittently and only for a few seconds at most, but it appears as though you and your newfound roommates will have to navigate the darkness if you want to leave.

➜ In the southwest wing, the fire alarm in your room has been activated for some inexplicable reason. It’s an obnoxiously loud siren that slices right through the whirring of the machinery around you — and it goes as far as to trigger the sprinklers hanging from the ceiling. Water sprays from above you, hopefully ensuring that you’ve woken up if nothing else has. It doesn’t seem to be draining either, so it may be for the best that you escape with some haste.

➜ In the southeast wing, your circumstances are for the most part rather unremarkable. An untouched room, mostly intact...until you try to open the door. It won’t budge — unless you have some form of super strength, your muscle power is rendered useless on its own. You might just have to commission someone else to help you...

Beyond your room, the word “Horologium.” stretches across the wall.

Welcome to your new home.




WHISPERS IN THE DARK.
In a way, it feels as though you’re suspended in time.

The ship is always humming, always whirring as it makes a haphazard attempt to function. The noise comes to a halt every so often, leaving you with nothing but silence and the idle creaking of the floor beneath you.

There are remarkably large, bright white doors that divide each and every wing. A circular window is positioned at the center of all 4 of these doors: but nothing can be seen through it. It’s likeness is that of a black hole’s, like someone had gone as far as to paint over it.

On every door, the same word is emblazoned in black lettering: EXIT.

Except the word itself appears to be scratched out to some degree — as though it were scrubbed out in a fit of desperation but remained no less.

When you see the door, you might be overcome with excitement. Or perhaps not. Regardless of what your reaction is like, the lights around you will dim and flicker at an alarming frequency. For a moment, it’s almost as though the gravity around you has slowed, and the hallways are becoming narrower by the second.. Voices and faces from the past emerge in your mind. You see someone you shouldn’t; they’re calling for you. They’re here with you right now, beckoning you to come closer...

If you reach the door and attempt to open it, it won’t budge. And the further you walk away from it, the more the effects will subside.

But there’s no telling if you’ll sleep well tonight.


INVESTIGATIONS
The ship is fitted to house approximately 500 people — it’s a bit of a ghost town, however, lived in but abandoned no less.

The chairs are in the mess hall aren’t aligned perfectly. The tables are a bit crooked. The lounge is lofty, but not pristine. The rooms may be barren, but it’s hard to shake the feeling that they were somehow someone else’s before they became yours. There’s an array of locked doors, varying in sizes and shapes, all of which withhold something potentially useful to you. You may be inclined to visit the lounge, the mess hall, rifle through the bedrooms . . . the ship is yours to explore.

However, how you interact with the ship is….entirely up to you. There is something to be found everywhere. Regardless of what you do, where you investigate and how, you might be tempted to look behind your shoulder.

After all, every decision you make matters...right?

(Every Player’s investigation prompt has the potential to differ greatly as your investigation will require mod input. We encourage you to ask as many questions as you would like, we are here to help and provide you with the information necessary.)

Additionally, please feel free to write up and work with your own prompts! These areas of the world are presented as jumping off points for your characters, not limitations. The idea of this world- as with all the others- is to explore -- you may use as much leeway as you want in order to come up with what your character will do.

If you have any other questions, please feel free to ask them back on the various threads back in the OOC post from before!
pidgeypidge: (o_o)

ii-a

[personal profile] pidgeypidge 2019-02-26 07:32 am (UTC)(link)
[Fortunately for both of them, she is a plan guy.

Sometimes.

Though, now she's kind of just staring up at Prompto and his crowbar because she's not entirely sure what he's expecting to do with that. How is that going to help, really?]


Good question! Now I have one.

[It should be obvious where this is going...]

What are you gonna do with that?
punshots: (✘ cooltone.)

[personal profile] punshots 2019-02-27 07:13 am (UTC)(link)
[ He flashes her a grin. Prompto isn't what many would call a macho man, but there's still something fun about the idea of solving this the old fashioned way — brute strength. A few pushes with this puppy, and that thing should pop right open, right? ]

Open the pod, dadoy! Those hinges don't exactly scream "strong" to me. Bet we can use our weight to get it open.

[ And if not, they can always trying hacking that panel...thingy. This way seems easier to him, though. ]
pidgeypidge: (let me tell you a thing)

[personal profile] pidgeypidge 2019-02-27 08:47 am (UTC)(link)
[Something about that grin just gives her a bad feeling, and she can't quite put her finger on why. Then he speaks up and she's just shaking her head, because it's a lot less worrisome than she'd initially expected.]

That's an idea.

[Maybe not the one she'd immediately jump to, but sure!]

Consider, instead, attempting to hack it first~

[If nothing else, it'll spare him from having to smack things if it's not completely necessary.]
punshots: (✘ gradient.)

[personal profile] punshots 2019-02-28 03:24 am (UTC)(link)
[ But smacking things sounds kind of fun...but nah, he's more than happy to try hacking first. It's probably the safer option, except for there's just one little problem: ]

That sounds cool 'n' all, buuuut I dunno anything about hacking. Do you?

[ Little does he know... ]
pidgeypidge: (let me tell you a thing)

[personal profile] pidgeypidge 2019-02-28 03:36 am (UTC)(link)
[She nearly snorts out loud at that, but fortunately she manages to control herself.]

I mean. I wouldn't have suggested it otherwise.

[But it does make her curious, because she's met a decent mix of people who are varying levels of technologically-inclined.]

Are you any good with tech aside from that? Because this place is bound to be full of goodies that you probably don't want to go around smacking. Not that I'm judging. Smacking things can be fun too.
punshots: (✘ nightscape.)

[personal profile] punshots 2019-03-02 04:01 am (UTC)(link)
[ That's a trickier question than it should be. Prompto is plenty techy himself, but he's not so bold as to make claims as such. He doesn't want to overstate his knowledge, even if systems like these often make a lot of intuitive sense to him. ]

Iii mean, I guess you could say I'm pretty good with tech...I'm not from the days of yore or anything like that, anyway. [ He knows what an electricity is, at least. ] You wanna show me a thing or two?

[ He's always wanted to learn about hacking...it sounds so cool. ]
pidgeypidge: (nerdy glee)

[personal profile] pidgeypidge 2019-03-04 08:09 pm (UTC)(link)
[Mostly she's learned not to make assumptions about people, because she's met a lot of different people here, with a lot of different skill sets. Even so, he doesn't seem like he'd come from a place with very little tech.]

Excellent! So smacking things is just a cover? [Not that she has any room to say anything about a cover.]

If you want. It'll be easier to show you if you're not tech-illiterate, so.
punshots: (✘ transparent.)

[personal profile] punshots 2019-03-05 05:59 am (UTC)(link)
Maaaaybe. But you gotta admit, smacking things can be a pretty good time, too.

[ It helps him get in touch with his caveman side, or something. He's not above a little joyful demolition. But given an alternative as awesome as this, how can he say no? ]

Puh-lease. I'm all in. Show me your magic!

[ He means her hacking skills, but she's free to show off her Astoria power too, if she wants! Whatever it may be. ]
pidgeypidge: (eyyy)

[personal profile] pidgeypidge 2019-03-10 05:29 am (UTC)(link)
Depending on what you're smacking, sure.

[Older brothers are particularly nice for smacking, sometimes. When they deserve it. But usually it's uncooperative tech that gets the brunt of her rage.]

I'm not sure how that's going to be helpful here, unless you have a convenient potted plant with you.

[She's pretty sure he's actually talking about her hacking skills, but she really can't pass up the opportunity to be a gremlin. And also, it would be pretty amusing if he did just happen to have a plant with him.]