acatamods. (
acatamods) wrote in
acatalepsy_logs2019-02-12 12:27 pm
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Entry tags:
- !npc: astoria,
- *world jump: the horologium,
- baccano!: firo prochainezo,
- cardfight!! vanguard: ren suzugamori,
- critical role: percival de rolo iii,
- destiny 2: cayde-6,
- detroit: become human: hank anderson,
- detroit: become human: north,
- digimon adventure tri: takeru takaishi,
- digimon tamers: ruki makino,
- dragon age: morrigan,
- drakengard 3: zero,
- fairy tail: ikaruga,
- final fantasy xiv: arenvald lentinus,
- fire emblem: lucina,
- fullmetal alchemist: maes hughes,
- fullmetal alchemist: riza hawkeye,
- fullmetal alchemist: roy mustang,
- hunter x hunter: hisoka,
- kate daniels novels: barabas gilliam,
- kingdom hearts: kairi,
- legends of tomorrow: john constantine,
- mcu: steve rogers,
- mcu: tony stark,
- mega man: zero,
- original character: ilde,
- six of crows: inej ghafa,
- undertale: frisk,
- undertale: mettaton,
- voltron: allura,
- voltron: hunk,
- voltron: keith kogane,
- voltron: takashi "shiro" shirogane
welcome to the horologium.
![]() ![]() welcome to the horologium. Some of you know it is coming. The World Jump, the chaotic thrust into a new universe. But some of you are new, and though you know what the mission is, it is a bit . . . troubling, sitting around and waiting for something to happen. But eventually, you get a message on your watch. It shows Astoria . . . dark hair framing her features, her voice light and musical. She sounds like herself, for the first time in some time . . . that spark of determination back in her eyes. A MESSAGE FROM YOUR FRIENDLY NEIGHBORHOOD WITCH.
![]() THE AWAKENING. When you wake, you are greeted by metal — there’s an expanse of silver all around you. The cot you’re laying on is somewhat rigid, like a flattened wedge of cotton more than anything, encased in a capsule-like structure. Should you inspect your surroundings, you’ll find that there are three more cots in your room..or more notably, another person in the room in of itself. Depending on where you’ve been roused from your slumber, however, you’ll find that your circumstances differ. ![]() WHISPERS IN THE DARK. In a way, it feels as though you’re suspended in time. ![]() INVESTIGATIONS The ship is fitted to house approximately 500 people — it’s a bit of a ghost town, however, lived in but abandoned no less. Additionally, please feel free to write up and work with your own prompts! These areas of the world are presented as jumping off points for your characters, not limitations. The idea of this world- as with all the others- is to explore -- you may use as much leeway as you want in order to come up with what your character will do. If you have any other questions, please feel free to ask them back on the various threads back in the OOC post from before! |
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Don't you dare you ungrateful stick!
[Waver is not so unfortunate. but as if possessed by the spirit of one fluffy familiar, it keeps going, and Merlin's just making himself look like an idiot.]
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The good news is that Waver manages to follow the stick down somehow, and grab on. Grab on and then extend his arm just enough so that the tip of it is on the floor.
Got it!
[This is the voice of a boy too happy about catching a stick. With it, Waver pivots a little bit, pushes down, and then tries to use momentum to propel himself backwards to the door.
Which he does manage just....
s l o w l y.
He sighs, floating in the door's direction.]
I thought that'd help me move way faster.
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[is he a little grumpy about being stuck in the center of the room? yes.]
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[His offer is serious, even if it's undercut by Small Boy Floating Aimlessly. Waver grunts and touches the staff to the ground again, pushing off with more force and---
--door! He has achieved door!]
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[it's probably taller than Waver, his staff, but he's thinking and making a plan.]
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[Waver doesn't stick around to see if he's guessed right. He's running off, staff propped over his shoulder. It's an indicator of Waver's state that he isn't even freaking out about holding!! Merlin's!! staff!!! Being trusted with it!!
It takes a little bit of time for Waver to return, but he has rope over his other shoulder, and on a little cart he has a heavy looking hunk of metal. The cart gets parked, and the rope is already tied to the metal. There is a very inelegant movement (and noise) as the metal is dumped up the cart.]
Got it!