acatamods. (
acatamods) wrote in
acatalepsy_logs2019-02-12 12:27 pm
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Entry tags:
- !npc: astoria,
- *world jump: the horologium,
- baccano!: firo prochainezo,
- cardfight!! vanguard: ren suzugamori,
- critical role: percival de rolo iii,
- destiny 2: cayde-6,
- detroit: become human: hank anderson,
- detroit: become human: north,
- digimon adventure tri: takeru takaishi,
- digimon tamers: ruki makino,
- dragon age: morrigan,
- drakengard 3: zero,
- fairy tail: ikaruga,
- final fantasy xiv: arenvald lentinus,
- fire emblem: lucina,
- fullmetal alchemist: maes hughes,
- fullmetal alchemist: riza hawkeye,
- fullmetal alchemist: roy mustang,
- hunter x hunter: hisoka,
- kate daniels novels: barabas gilliam,
- kingdom hearts: kairi,
- legends of tomorrow: john constantine,
- mcu: steve rogers,
- mcu: tony stark,
- mega man: zero,
- original character: ilde,
- six of crows: inej ghafa,
- undertale: frisk,
- undertale: mettaton,
- voltron: allura,
- voltron: hunk,
- voltron: keith kogane,
- voltron: takashi "shiro" shirogane
welcome to the horologium.
![]() ![]() welcome to the horologium. Some of you know it is coming. The World Jump, the chaotic thrust into a new universe. But some of you are new, and though you know what the mission is, it is a bit . . . troubling, sitting around and waiting for something to happen. But eventually, you get a message on your watch. It shows Astoria . . . dark hair framing her features, her voice light and musical. She sounds like herself, for the first time in some time . . . that spark of determination back in her eyes. A MESSAGE FROM YOUR FRIENDLY NEIGHBORHOOD WITCH.
![]() THE AWAKENING. When you wake, you are greeted by metal — there’s an expanse of silver all around you. The cot you’re laying on is somewhat rigid, like a flattened wedge of cotton more than anything, encased in a capsule-like structure. Should you inspect your surroundings, you’ll find that there are three more cots in your room..or more notably, another person in the room in of itself. Depending on where you’ve been roused from your slumber, however, you’ll find that your circumstances differ. ![]() WHISPERS IN THE DARK. In a way, it feels as though you’re suspended in time. ![]() INVESTIGATIONS The ship is fitted to house approximately 500 people — it’s a bit of a ghost town, however, lived in but abandoned no less. Additionally, please feel free to write up and work with your own prompts! These areas of the world are presented as jumping off points for your characters, not limitations. The idea of this world- as with all the others- is to explore -- you may use as much leeway as you want in order to come up with what your character will do. If you have any other questions, please feel free to ask them back on the various threads back in the OOC post from before! |
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but then there's a crack, and she sees an almost comical expression of shock on kaz's face, and inej shifts, resting a shoulder against the wall of the ship to look down over his arm, at the piece of pick in his gloved hands. broken.
she never thought she would see the day where she would enjoy watching kaz brekker fail at something, but her eyebrows arch slightly, and she glances at her watch nonchalantly. a minute gone, and the door still locked. saints alive, kaz brekker was stopped by a door. ]
My time is not a prize to be won, but I'll consider your offer.
[ jerk. and she gracefully straightens, pushing herself up off the wall to stand properly, pulling her sleeve back over her watch. and, because if kaz insulted her, inej was going to return the favor: ]
I suppose we'll just need to find an easier door.
[ (: ]
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[ because in part, this is supposed to be one of the easiest doors to get into. but the larger part is that kaz brekker does not back down from a door that cannot be opened. he will not, especially in spite of the way inej is definitely looking at him like that, to which he will not even briefly return her look. no, his eyes are still ahead, still on the door.
out of the corner of his eye he sees her push off the wall, ready to continue on down the hallway, when he clicks his cane to the floor below him. a quick sound, but one she probably recognizes he does to get attention. and when she does look back to him, he will glance to her and then glance upwards.
directly at a vent. ]
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there is an incredibly long silence, before inej says, in her beautiful and eloquent native tongue, something that kaz does not understand, but roughly translates to over my dead body. and then, in a language kaz does understand: ]
Would you like a boost?
[ a bit shrewdly. ]
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expectant.
he doesn't say a single word. just waits. ]
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she should just leave him in the hallway on his own.
but instead, she moves toward the wall, scanning the smooth steel surface. the vent about four or five feet above her head. and, before she moves, she says, curtly: ]
All because you failed to open a door.
[ and, with that, inej positions a foot against a seam that is invisible to anyone but her, and pushes herself up to grasp the doorframe, smoothly pulling herself up the wall. she nearly slips, once, but catches herself on another edge.
she won't ask kaz for help.
why she expected anything but kaz ruining her evening out of this walk was beyond her, but serves her right for anticipating anything else but aggravation. ]