

welcome to the kingdom of akvos.It will happen at random- you could be asleep, or wandering the Temple, or a variety of other options. It will feel a little strange, like a sudden warmth spreading across your skin, and then your bracelet will light up. When you blink again, everything has shifted - changed, developed, like in that blink of an eye you have advanced . . . where, exactly? A NOTE FROM YOUR FRIENDLY . . . WAIT, WHO IS THAT?But before anything too weird can happen . . . your watch flashes again, beeps once, and on it has a new message, a hologram-sparkly image with a young man who (to some individuals!) looks quasi-familiar. He is thin, with large eyes and speaks quietly, but with great purpose. Whoever this is, it doesn't seem to be a person that is a fan of much pomp and circumstance. . . but wherever he is, he is speaking on dry-land, though he looks like he's just recently gotten out of a pool.
"If you are watching this, then you are a member of the Circle, and have triggered a protective rune that I have cast within this Kingdom known as Akvos that has activated this message. I do not have much time, but my name is Kathashun. I need your assistance, and I am not sure whether we will ever find one another again. But if you are listening to this, heed my words: take care, because you know not what your actions do. The magic in this world is powerful, and whatever is seeping through this planet may not be able to be stopped, but trust me when I say that when we meet -- "
There is a noise, a banging on a door, and Kathashun's eyes dart to the left, before a voice off-screen says, "As much as I love listening to you talk, we need to go." There's a moment's pause before Kathashun refocuses his attention on you, and his eyes (normally a deep brown) begin to change into what appears to be a liquid gold color, and the message begins to crackle.
"We will meet again. Heed my words; find the Princess."
And, just like that, the connection dies, leaving you to the depths of the ocean.
Welcome to Akvos. ARRIVAL A: THE PALACE OF WAHINE.The first group arrives at the Royal Palace of Wahine, smack-dab in the bustling center of what appears to be the lost city of Atlantis. It is in an area of Akvos that is completely underwater, with gentle currents wafting through the water that guide people on their merry way.
There is plenty to locate here, depending on what you want to find. There are dozens of musically inclined merfolk wandering through the courtyards of the Palace, a shopping area selling intricate jewelry and other decorative pieces, and even the Queen herself. Feel free to set up threads regarding any information you discovered in the World OOC post, but here are some ideas for those needing a place to start!
Prompt Ideas:
- Are you musically inclined? There seems to be a band of colorful mermaids striking up a merry tune with reed flutes, horns made out of massive seashells, and is that a bass playing the bass? You bet your ass it is. . There's even a potential spot for the Circle to join in, if you're so inclined! They may even pay you for your services if you're really good.
- The Queen has offered a reward for any information concerning the location of Princess Kea, who has been missing for a little over a week. A band of scrappy young investigators (complete with matching uniforms) is eager to begin, and has a list of potential "clues" to track down in the Palace area, ranging from: the Princess' prized hair-comb, her harpoon, information on her favorite restaurant, and her beloved pet flounder. None of these items are actually within reach except her favorite restaurant, which will happily either (1) talk about how amazing the Princess is or (2) accept help in the kitchens to serve up a busy restaurant time. Either way, you can earn some seashells.
- The Royal Guard is looking for some mercenary work to comb the city for clues, and seeing as the Circle is oh-so-eager to help out with whatever is going on in Akvos, they're willing to give you a shot! The only problem is that you have to be ready to swim, so be prepared to swim endless laps in circles around the perimeter of Queen Wai's massive home to seemingly no avail. . . . do they actually need the help or are they just laughing at you? Dammit.
- The Palace of Wahine has an underwater library, which is pretty expansive . . . how do they have all of these materials underwater? There are several helpful octopus-libraries that are using their various tentacles to grab books, scrolls, and other materials off of the shelves to hand them to nearby patrons, and there's a lot of material here about the history of Akvos! You may also find a pretty interesting comic book series revolving around a powerful mermaid who looks suspiciously like Queen Wai, who thwarts the evils of inequality. If you ask Queen Wai about it, she will assure you that she has nothing to do with it, and her constituents are creatively minded people . . . but she doesn't seem to mind the good press.
ARRIVAL B: THE DEPTHS OF MARKOLOS.The second group arrives in a rare pocket of air in Akvos -- a massive cavern, with multiple alcoves along the walls. Here, the population seems to be rather bleak in comparison to the rainbow-colored folk in the Palace of Wahine -- merpeople with larger eyes, sharper teeth, and darker scales. You have successfully located the hunting grounds of the Kingdom of Akvos, known as the Depths of Markolos -- an impossibly deep sinkhole that stretches into the depths of oblivion.
The local population here doesn't actually know what's at the bottom of it, but lately, there are odd happenings in the Depths that the population will tel you about. For one, dead fish seem to be appearing with increasing frequency, and the temperature of the Depths has dropped to a frigid point. Layers of ice have been found below the surface that were not there previously, and there is plenty of talk of whether or not their food supply for the Kingdom is endangered by whatever is causing this random bout of ice.
Prompt Ideas:
- Have you ever tried spear-fishing? An angler-fish mermaid, with haunting eyes and massively sharp teeth, is eager to teach the Otherworlders! She's pretty nice, despite her scary appearance, and will pay seashells to folks willing to stay in the "shallow" area of the Depths to spear pretty easy looking fish. She will also lend out fishing equipment for those want to give it a try!
- The Brig is located in the Depths, and if you violate the law in other areas, you will be brought here. The cells are small and cramped, with no beds or cots to speak of, and you are fed less-than-great quality raw fish while in here. Petty thievery and the like will be punished for two days, and once you are released, you are stuck in the Depths You can also talk to some of the prisoners here, who will be interested in swapping a surprising amount of seashells for fresh raw fish. They also like to gamble. :)
- There are some side-tunnels in the Depths along the walls that contain shellfish to hunt and scavange! The only problem is that some of them have a fairly strong current, and -- voila, it is a massive Slip-N-Slide. Sneaking into one will rocket you through a tunnel and spit you out at a lower level of the Depths, but be careful -- you might wind up face to face with a pretty terrifying looking fish that is a bit too big for you to handle, so explore these tunnels with some care.
- The mermaids here will warn against going too deep into the Depths, but there is nothing to stop you from exploring. In addition to the ice clustered along the western wall of the cavern, there's plenty of creepy looking fish in the depths. In particular, the mermaids will warn you against infuriating a creature named Honohu -- who is this beloved little Leviathian-looking monstrosity who will absolutely attempt to eat you if you go too deep. Enjoy? ARRIVAL C: THE FIELDS OF AKOVOSIAThe third group will be deposited in a beautiful coral reef, full of color and swaying seaweed. It is an impossibly beautiful sight, and the merpeople here are equally bright and colorful, to blend in with tehir surroundings. There are no shortage of clownfish and angelfish-esque merpeople floating around, collecting plantlife, creating new clothing, or even hunting poisonous smaller fish for usage in their medicinal techniques.
However, the more you explore the fields, the more you begin to notice odd patches of dead coral. It almost looks as if certain random patches were afflicted by some type of illness that has completely robbed it of its color. The merpeople nearby will not know very much about it, but if you continue digging and asking the right people, perhaps you'll find out the source of this sudden illness.
Prompt Ideas
- Have you ever gone dolphin-racing? . . . or, well, they look like dolphins, complete with saddles and harnesses that the merfolk are entirely too eager to pass off onto the landfolk. It seems they race these dolphins in the currents for sport in between their collecting of plantlife and hunting. Feel free to ask the curator of these beings, a burly-looking mermaid who will happily lend you a dolphin for a seashell an hour.
- Batter up! You can find what appears to be a weird baseball/rugby crossover sport, in which the merpeople crack hunks of coral with sticks . . . but then tackle each other at the different bases instead of, you know, tapping them lightly to signify them being out. They're always looking for new players to join, but be warned! They take their sport seriously.
- Investigating the beautiful coral reef will garner a lot of pretty looking rocks and other types of intricate material that could be used for crafting, which is always up for collecting for money. Mermaids will be wandering around with baskets to collect various goods, so feel free to help out!
- Finally, there are a lot of mermaids just sitting around shooting the shit, gossiping, fussing about home, and collecting materials to make what's needed in their day to day lives. A few of them seem to be knitting some type of material underwater -- weird, right? But feel free to obtain some cool textiles fresh off the proverbial racks, for a price. ARRIVAL D: THE THUNDERDOME.The last group to arrive may think that this is some type of stupid joke, as the merfolk around this area really do refer to it as the Thunderdome. It is a massive underwater cavern, filled with thousands and thousands of jellyfish. It seems that the merfolk tend to these beings for a multitude of reasons -- one, for food, two, for venom, and three, for . . . electricity?
The jellyfish in this area seem to crackle with energy, and the merfolk in this area will inform you that this is where they obtain power which they charge their weapons and lights with. The bioluminescence is pretty startling to see, and the jellyfish themselves seem to be relatively harmless. But there is a certain area of the Thunderdome that is flickering in and out of darkness . . . an area where the jellyfish seem to be a lot less bright. The merfolk don't really understand what's going on, but whatever is happening in Akvos seems to be affecting the jellyfish in a negative way. They don't seem horribly concerned, but. Here we are.
Prompt Ideas:
- The armory is located in the Thunderdome, and you can buy a bunch of cool weapons here! Glow in the dark swords, electrified knives, bows, and harpoons can be found here, varying in price. They all seem to be rust-proof, too, given their environment, and the craftsmanship here is like no other. The people here really take their craft seriously, so happy shopping.
- The main attraction here, though, is definitely the jellyfish. They deliver a rather nasty shock, and anyone who touches them will glow a weird blue color for at least three days afterwards. The merpeople seem to know how to fix this, but likely will not do so because they warned you not to touch the damn things, you stupid landfolk. Navigate them carefully, and you may even be able to earn some coin in helping shepherd them!
- A group of mermaids are looking for people to fish out the sickly looking jellyfish in order to be treated by what appears to be Akvos' version of a veterinarian. The sickly looking ones are the ones that are flickering dim, and while the veterinarian has no idea what is going on with them, they want them out. Just be careful not to touch them, though. You will definitely glow blue for a few days, even though these ones are ill!
- The mermaids in the Thunderdome enjoy practicing their skills with each other, in terms of weaponry, battle tactics, and the like, but they also enjoy their downtime too! Find little pockets of folks hanging out, chatting, and playing some weird game that involves what appear to be coral dice and flattened stones. It almost looks like they're gambling seashells or something . . . time to get in on the action, if you can learn the rules, anyway. Additionally, please feel free to write up and work with your own prompts! These are presented as jumping off points for your characters, not limitations. The idea of this world- as with all the others- is to explore. If you have any other questions, please feel free to ask them back on the various threads back in the OOC post from before! REMEMBER: For the entirety of this log, you can only physically interact with those in your group. For the first two weeks, the network will be completely defunct. After two weeks, you may send intermittent text messages to those in other groups. From this point forward, the Circle has become involved with the Kingdom of Akvos. What your character finds out, decides, and does from here on out will affect the future of this city- one way or another! But what you do is completely up to you. What you discover, explore, and uncover will be yours to discover, explore, and uncover. Who knows what you might find? :) |
Beat | Group D
[ 'Don't touch the jelly fish' had gone in one ear and out the other, and once Beat had figured out how to maneuver himself around more gracefully in the water, what's the first thing he's doing?
Reaching straight out towards a jellyfish. The Princess could wait until his most basic need of sheer curiosity had been filled. Plus, back home, Jellyfish fights are a thing during the game and maybe they're warning not to touch if you don't want to fight?
No, they're warning because the moment Beat paps a jellyfish - relatively gently with his palm - there's a water-muffled CRACK! of someone being zapped and a lot of bubbles. Those bubbles are because Beat yelled, a lot, and hasn't figured out how to talk properly underwater. Which is probably good as there was a lot of swearing.
Beat backpedals as fast/good as he can, cradling his hand and slowly beginning to glow blue. He hopes no one saw that... ]
2. sorry beat, your princess is in another gambling circle
[ Okay, so this isn't looking for the Princess either but, well, he didn't want to be among the Jellyfish right now. The mermaids, after heartily laughing over his blue state, agreed to introduce him to their little game. He's simply watching for now, however, sitting nearby and nursing his right hand where he got zapped. Oh it requires shells. Shoot.
He turns to the nearest non-mermaid with a furrowed brow look. ]
Uh... do you know if they mean specials shells or jus' like, beach shells?
3. whose afraid of the big bad jellyfish?
[ Back at it, Beat looks like he's now actually helping out, using tools provided by the mermaids to gently catch and bring in the sickly looking jellyfish. His careful handling gets a few giggles from the stalwarts who've been at this for years, but he remembers the shock, and doesn't care if these are ill. They probably still hurt. ]
Yo what's wrong wid 'em??
[ The murmurs he gets back are along the lines of don't know, unsure, trying to find out, etcetera, and he looks frustrated. He's still helping, however, and will be grateful for anyones aid so he doesn't get shocked again. Yeah he's completely forgotten about a Princess. ]
4. round and about
[ Wildcard! Anything else you want to snag Beat for? He'll be here and there, checking out weapons or warning people to NOT TOUCH THE JELLYFISH. ]
1
Oh, yes, he apparently is considering that. To her credit, Ruki does wince when he's zapped with a good jolt of electricity. He seems to be fine though and Ruki shakes her head, chuckling a bit as he starts to glow blue.]
Way to be stupid. They told us not to touch them.
[Apparently she's mastered talking under water just fine.]
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Di'nt hear 'em.
[ Okay that actually comes out this time though it sounds a little muffled and strangled. He's not used to this in the least, it'll take some time. He studies his glowing blue hands with disbelief. ]
Yo I look like a smurf!
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Uh-huh. You just wanted to see what happened, didn't you? Guess it's more than a shock...
[The next laugh is short.]
Your hat isn't helping that either.
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2.
They all look the same to me. It's not like we're near a beach anyway... Unless you wanted to count this entire... location... ? As being part of a beach, with the sand and the water. Then again, I suppose my original point still stands: There is no difference after all.
[ Sorry he really is That Pedantic. ]
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Hmm, maybe not. What if their shells got special symbols on 'em?
[ He would just take some of the shells off the table to check them out but that would interrupt the game currently being played, and Beats not that much of an ass. ]
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...Then, surely, they'd be noticeable. Any particular reason you're interested in this? Maybe you should be asking them [ he inclines his head towards a mermaid ] and not me.
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1.
god. as if being stuck underwater wasn't bad enough. but as beat moves past him, roy -- who looks, for all the world, aggressively unbothered -- says mildly: ]
You should get that looked at.
[ you look like you're turning into a blueberry, kid. ]
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There's an explosion of bubbles as Beat tries to say stuff that eventually taper off as he realizes he's not talking right. It takes a moment of swallowing and breathing to get it proper but when he tries again, there's words. ]
Uh... [ Intelligent. ] Yo you think this is radiactive? [ radioactive, almost! ]
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which is why he 100% waited until someone else was stupid enough to touch the jellyfish so he wouldn't have to do it. . . good lord. ]
Radioactive? [ just to ensure they're, you know, talking about the same thing. youth and their weird made up words!! ] Entirely possible. You should probably proceed with decontamination procedures immediately or you may begin to mutate.
[ to his (immense) credit, roy sounds completely serious. ]
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1/2
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3 hey baby
........ still no.
What he has done is a lot of observing, watching and waiting to figure out first who has poorly guarded pockets, second how to gamble and gamble fucking well, and third who usually goes to which gambling spots so that he can effectively continue his hustle. Start with a few stolen shells, fake unfamiliarity with the game, and collect. Rinse and repeat.
Then store the goddamn shells somewhere safe and hidden in the meantime, so he can continue on this spree without endangering his funds by keeping them on his person. A good place to store them? Partially hidden by a reef right in the middle of a particularly thick jellyfish patch, and it's in returning from making another "deposit" that he hears a familiar voice. ]
Yo, kid. Gettin' stiffed by these chatterboxes? Figures.
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They prolly dunno what to say. One of 'em tried to explain what they were doin' in testin' the jellys an' such but uh...
[ Yeah you know this one, Jake, the look Beats giving clearly says it went right over his head so fast it's in space by now. ]
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3
I guess that's what we're here to find out. I don't think the locals know, either, but I'm guessing if they're flickering like this, they're not producing electricity the way they should— and probably not safe to eat, either.
[The natives eat these, right? Maybe?]
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Yeah they said they was sick but I dunno how we s'posed to help figure that out?
[ The rest of her words slowly penetrate and he looks up, blinking hard. ]
Don' try an' eat 'em, they give a nasty zap bein' touched wid yer hand an' prolly wid yer mouth.
[ "Also they're poisonous," a mermaid supplies helpfully from the side as she checks a jellyfish over. Beat nods. ] Yeah that too.
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From what I've been able to gaTHER, the ones we can find on the ground are worth next to noTHING. [ He emphasizes the last syllable of his pauses and sentences, evidently by habit. ] The more colorful they ARE, the more they're WORTH... So it's unsurprising the ones left in the dust are the plainest to ever exIST...
[ ... ]
So to answer your question: special SHELLS. Ordinary "beach shells" aren't always guaranteed to be up to their standards of beauTY.
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Hm, special shells jus' means pretty shells?
[ Pretty shells is no basis for currency! The arbitrary values of prettiness changes in scale from mermaid to mermaid, how are they -- Is what Beat's mind should be thinking, instead he's thinking. ]
So... I'm guessin' we can't jus' pick them up off the ocean floor?
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I haven't found any signs of poison or sickness. They look exactly the same as any other jellyfish.
[The voice isn't out loud, it comes in as if said in Beat's head. He might have heard Shiro speak before. The baritone is about the same.]
It's likely the strange darkness causing problems but no one seems to know much. Our ally believes finding the princess is to key to this. I agree with him. I just wish we knew where to start looking.
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How can darkness cause the jelly's to be sick?? [ OH RIGHT THE PRINCESS! ] Wait yo, she went missin' right? [ He's trying to remember the message and attempting to think.
It's not his strong suit. ]
You think her disappearin' is makin' the jelly off? Or causin' the darkness?
[ He CAN see the patch out further, he just hasn't gone out there. Figured it's because there's no lights. ]
Bro do you know yer a giant metal lion? [ Just gotta make sure... ]
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i never got the tag for this, thanks dw
dw is a jerk like that at times.
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Who gives a shit?
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Yo I give a shit!
[ Only to pause. Grey hair. Looks older than 40 but maybe close. Kind of paunchy.
Here's the king of leaping to conclusions, leaping once more. ]
YO IT'S YOU! I OWE YOU A KNUCKLE SANDWICH!!
[ Someone's forgotten how to swim in his haste to get closer to his perceived enemy, so Hank is in no danger of actually being punched unless he comes too close to the teens kinda aggressive flailing. ]
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I haven't the foggiest. I'm still learning it from how they are playing. I've never been one to enjoy gambling, however. [ He stares at the shells. ] But it would seem if we are able to gather enough ... we may be able to acquire some of those weapons with our earned winnings.
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Thinking it over, he frowns as he watches the mermaids roll the dice and move the stones. Weapons would be good to have, if they're supposed to fight to save worlds. Hm. ]
... How easy you think it'd be to find some shells?
[ Shells should be abundant in the water, right? ]
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in fact, she watched it all unfold from a few yalms away, and while a part of her urged herself to intervene, in the end she chose not to. how else would he learn? besides, like as not it wouldn't have stopped him anyway; he didn't accidentally brush a jellyfish, he purposefully, you know, papped it.
so.
alisaie plants one hand on her hip, the corner of her mouth tugged upward. ]
Was that entirely necessary?
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Well.
Excuse Beat as he looks to the sea floor, trying to find someplace to bury himself in his embarrassment at being caught. There, right between that hill and the small crevice. Perfect place to curl up and die. ]
Uh... [ He looks at his hand and the glowing blue spread and then up at the girl talking to him, using his beanie to sort of hide his embarrassment behind. ] ... Prolly not, yo. Least I'm my own night light?
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sorry for the wait!! holiday weekends man..
i feel you, hi5
the weariest hi5
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