acatamods: (Default)
acatamods. ([personal profile] acatamods) wrote in [community profile] acatalepsy_logs2018-12-03 11:47 am

PHASE TWO of AKVOS (Log #2)






the tides shift.
Darkness has begun to spread, rapidly, throughout the entirety of Akvos. Different areas of the Kingdom are plagued by different instances of terror, but one thing remains clear: the Circle does have the available tools to help . . . of sorts. Many of you have discovered different areas of Akvos to focus on, but by and large? There are no shortage of people to help, of people to fight, and of creatures to save.

Hurry quickly, Circle members. Akvos needs your aid.




SHADOWS IN THE DARK.
Shadow creatures have begun to multiple en masse in the Depths of Markolos, and are spreading to every which corner of Akvos. They will be at their highest density in the Depths, and take the form of terrifying creatures with massive claws and gnashing teeth. They seem to be impervious to non-magical damage, so some unique tag-team action may be necessary in order to actually kill the things.

As the monsters multiply, mermaids from across Akvos will fall prey to their attacks, drifting listlessly in the currents of the sea as they fall unconscious, the life-force drained from them by a shadow creature. In order to wake them again, the shadow creature that drained them of their energy must be killed. Act quickly, and you may be able to rally the native forces necessary to stage a proper fight back. But the more you fight, the more exhausted you begin to get.

Those who cannot fight will not find themselves of a shortage of ways to help, though. Shelters are being set up within the Palace of Wahine, a fortress unto itself. Children are corralled there, the injured are kept in the impromptu hospital beds that are guarded by the Royal Guard that are still conscious from the onslaught. They will desperately accept help to care for the children whose parents are unconscious, or to console parents who have lost their children in the mayhem of the sudden attack upon their city.

Food still needs to be gathered, supplies still need to be run from door to door. People need to be evacuated. And from each area of Akvos, there are "runners" of powerful merfolk who have set up caravans drawn by dolphins to quickly whisk people from place to place. Each caravan is under threat of attack from shadows, though -- sign up for the evacuation committee, keep your heads down, and fight back as much as you can to protect these people from whatever the hell is going on.



THE SEVEN SEAS OF WHY.
In addition to the shadow creatures, each area is plagued by a different onslaught of dark magic. Each area has different needs, and each area will require your attention. Focus your energies where able, and do your best to stem the flow of chaos before it is too late. (Check here for a breakdown of types of effective magic.)

The Palace of Wahine is facing an onset of red algae, blooming through the alleyways and infecting mermaids rushing to seek cover. Inhaling the algae doesn't seem to do much to you, in small doses, but it causes violent coughing fits with the mermaids, preventing them from breathing properly underwater. Getting into contact with the red algae will turn your own skin a brilliant shade of pink, and it will cause it to itch uncontrollably (something that is, apparently, impossible to alleviate under the water). It will wear off within a few hours, but the same does not hold true for the mermaids. The healers in the community say that certain herbs in the Fields of Akvosia can be harvested in order to help cure the illness, but they are notoriously hard to find . . . and in the middle of the sharpest parts of the coral reef, naturally. Tread carefully, and be careful not to anger the shadow creatures in your quest.

The Depths of Markolos is the hotbed of chaos, and seems to be where the majority of the shadow monsters are lurking. In addition to the shadow monsters, ice is cascading out of control from the western wall of the depths. Melting it will do the trick, or controlling it to move it out of the way, but it seems to persist. Some of you may find your way to the far back wall, to discover what appears to be the source of whatever this ice seems to be . . . but it will be tough going, and will require some teamwork to make it there. The ice, too, seems to fight back against your forces, and may curl its way around your legs, your legs, to freeze you into place. Hopefully you have a buddy that can get you out of there, before you become a frozen popsicle under the sea.

The Fields of Akvosia's beautiful coral reef is quickly dying, and the mermaids are working as hard as they can to curb the death by harvesting the essential food sources they can before it is too late. Schools of fish desperately flock from reef to reef in search of shelter and food, and soon meet their demise the moment they settle in to a new habitat. Working to cure and reinvigorate the coral reef will be met with great relief from the merfolk, who are desperately trying to cure what they can. Beware the shadow monsters, here, and be on the hunt for herbs that can assist the merfolk falling ill in the Palace of Wahine. Caravans of dolphin-pulled carriages will be whipping by to refill supplies, too -- jump in and help guard them on their way back to civilization.

The Thunderdome has a fresh stock of weaponry that is particularly effective against the shadow monsters, electrified with old runes that the merfolk will happily give to the Circle free of charge to fight back against the monsters. In addition, the jellyfish of the Thunderdome are darkening at a rapid pace. Electricity seems to do the trick in reinvigorating them, but touching them will still turn you a brilliant shade of blue . . . so tread lightly, in that regard. The electrified weapons will do the trick to jab the jellyfish into feeble light in addition to magic already gifted by Astoria, but the mermaids are a bit busy trying to fight off the shadows that are growing increasingly prevalent in the Thunderdome. Help wanted?


THE WHISPERS OF KEA.
Throughout the duration of this battle, investigations taking place by members of the Circle will begin to unveil certain . . . clues. The Princess is still missing, but members of the Circle are getting close to unlocking where she is. King Kathashun, at the beginning of this journey, indicated that she was the key to stopping all of this, and while most of you have no idea who that guy is, he seems to be genuine. (Right? Right.)

But where is she? The Queen is unavailable, for the duration of this event, and who knows where this mysterious "King." is. But as the Circle battles for the life of Akvos, certain messages begin to pop up through your magical watches. Riddles, if you will -- pleas of assistance, begin to trickle through, popping up on your watches in a series of nonsensical words.

The only problem is that the messages seem to be all scrambled up.

lktmohidionl.

hsdpepelgnyeiaior.

herywaeoleeahhthpyveneto.

ehdtetirviarcaeshrasmaohmitnrn
Additionally, please feel free to write up and work with your own prompts! These are presented as jumping off points for your characters, not limitations. The idea of this world- as with all the others- is to explore. If you have any other questions, please feel free to ask them back on the various threads back in the OOC post from before!

NOTE: The Princess' messages will unlock a hint to their meaning (if they aren't solved by the time this happens) once this log hits over 750 comments. :) We are pretty sure this will happen well before the End Log for Akvos happens in January, so we won't be putting a time limit on it. ;) Have fun!
paladorable: (049)

[personal profile] paladorable 2018-12-28 03:50 am (UTC)(link)
Ah, a little bit.

[ Not to the degree of Connor, of course, but Arenvald has had his own stigma to work past. That's part of why he's trying so very hard to see his friend move forward. ]

I understand, trust me. Connor and I have gone 'round and 'round about this before, and I do know that part of it is because in his world, androids like him are replaceable. If he doesn't do his duty, then there's no reason for him to be kept around, right? But... he's so much more than whatever little box he thinks he's supposed to fit in.
sendinthecavalry: (Go to the light)

[personal profile] sendinthecavalry 2018-12-28 10:59 pm (UTC)(link)
[That prompts a long, hard look, because even 'a little bit' is far too much if they're discussing depersonalization. He makes a mental note to pry into that later, perhaps when the entire circle isn't trapped at the bottom of the ocean.]

Well, you're not a thing either. You're a person.

[And he's very adamant at that. With a small sigh, he spares a look back over towards the palace. It's busy, there are still mermaids everywhere and absolutely nothing seems to have improved an inkling.]

He sure as hell is, and whatever place he comes from is pretty sick for shoving people into those boxes. I'm not gonna ever claim that I'm good at all that touchy-feely stuff, but- but the kid deserves to realize that he's not in that dystopian hellscape (big words, I know I know) and that it's not the same here.
paladorable: (076)

[personal profile] paladorable 2018-12-31 07:07 pm (UTC)(link)
[ Cayde’s affirmation on his behalf brings a small smile to his face. He’s been very lucky when it comes to the people he’s surrounded by, both back home and here. He’s not sure where he’d be without that kind of support – and now he just has to try to give that same kind of support to Connor as well. After all, it did him a world of good.

He’s also not so sure what “dystopian” means (though it sounds like something Alphinaud would say), but “hellscape” sounds entirely accurate. The look of Connor’s world, from the brief glimpse he got from Connor’s memories, reminded him a lot of Struxta, but despite the bright lights and shining metal, the reality of the situation there is awfully grim. ]


I guess all we can do is keep trying, right?
sendinthecavalry: (4)

[personal profile] sendinthecavalry 2019-01-03 04:13 am (UTC)(link)
Hey, that's the spirit.

[Because really, pressing and pressing the offensive is the only way they're going to make any progress, if he's being honest.]

So we keep trying, and we keep on keeping on until it gets through. Because we're not gonna give up, right?

[It may be phrased as a question, but there's little room for argument there.]
paladorable: (042)

[personal profile] paladorable 2019-01-03 07:35 pm (UTC)(link)
Right.

[ As if Arenvald would argue with that at all anyway. If Connor wants to be stubborn, then they can all be stubborn right back at him. ]

Sorry again about earlier. I didn’t mean to offend.
sendinthecavalry: (7)

[personal profile] sendinthecavalry 2019-01-03 07:50 pm (UTC)(link)
Huh?

[It takes a moment to try to wrap his head back around what Arvenvald's talking about, and he blinks for a moment until his procesors catch up.]

Oh, that. Seriously, no biggie. Like I said, you're not the first person, you're not gonna be the last. Hey, you're at least cool enough to admit that you kinda went a little off course; that's a lot better than most people!
paladorable: (090)

[personal profile] paladorable 2019-01-03 09:30 pm (UTC)(link)
Alright. I've developed a bit of a habit of sticking my foot in my mouth since I was brought to the Circle, and I'd hate to see a potential friendship ruined because of it.

[ We don't talk about Arenvald's first interactions with Hank. ]
sendinthecavalry: (58)

[personal profile] sendinthecavalry 2019-01-03 09:35 pm (UTC)(link)
Hey, if the boot tastes good-

[That's a terrible joke and he feels no remorse over it at all. More importantly-]

You're alright, big guy. For someone that hoists people up and drags their butts outta danger.
paladorable: (079)

[personal profile] paladorable 2019-01-03 09:46 pm (UTC)(link)
[ That is a terrible joke, but thankfully that's not the part that gets a laugh out of Arenvald. ]

You're not the only one I did that to, you know. I had Connor slung over my shoulder at one point as well.
sendinthecavalry: (41)

[personal profile] sendinthecavalry 2019-01-03 09:50 pm (UTC)(link)
You're funnin' me. Please tell me someone got a picture of that!

[Because honestly? That's probably the best thing he's heard in a while, despite any feelings Connor might have on the matter.]

And don't you ever try to say that you don't make a habit of pickin' people up then, two means it's a legit thing.
paladorable: (071)

[personal profile] paladorable 2019-01-03 09:57 pm (UTC)(link)
If they did, I certainly don't know about it.

[ Arenvald barely knows how to use the watches they've been given. Don't come at him with a camera, he'll have no idea what to do with it. ]

Well, I don't make a habit of it unless it's to drag someone away from danger. How's that?
sendinthecavalry: (7)

[personal profile] sendinthecavalry 2019-01-03 10:14 pm (UTC)(link)
Shoot. You think we can sneak a question onto the network without Connor noticing? For, uh, posterity's sake.

[And not at all because he wants that picture, of course not. C'mon Arenvald, help a guy out!

Cayde takes a moment to really think on the question, though, arms crossed and one finger tapping at his chin. This is very Serious Business, after all.]


Okay, but putting it that way is a lot less fun, so we can leave the whole 'danger' part out.