acatamods: (Default)
acatamods. ([personal profile] acatamods) wrote in [community profile] acatalepsy_logs2019-01-04 10:22 am

PHASE 3: AKVOS: THE END.






the great escape.
The Circle has quite a lot on their plate, this time around. Multiple players are fighting for the control of Akvos, and many difficult choices to make. No matter what path you choose, though, one thing is for certain: it is a bitter fight to the death to ensure that Akvos remains standing, one way or another.

There are three main areas for the characters to explore in the final log of Akvos: (1) The Kingdom of Akvos, where the King is fighting to seize control; (2) The Rift, where the characters will encounter the Dreamscapes; and (3) The Kingdom of Polankos, which is where King Ka'pouli has reigned since his arrival in the pocket dimension. Decisions made in all there areas will affect the outcome of Akvos, so get to exploring.




THE ASSAULT ON WAHINE.
The King’s forces will attack in three different fronts. There will be mermen attacking from above, riding saddled giant seahorses and manta rays, launching spears at the mermaid-warriors below with terrifying precision. They seem to be indiscriminate, in their aim -- the weaponry, charged with the same dark energy that the shadow creatures seem to be made out of, find their target in civilians and warriors alike, raining down a sea of terror upon the central stronghold of the Kingdom of Akvos.

The mermen will also be attacking at the ground-level, attempting to burst their way through the Palace Gates to flood the city with numbers. While the mermaids outnumber the mermen, the mermen are certainly more brutal than the mermaids. Some of them, though, in finding the city, are more concerned with looting it than with senselessly murdering everyone inside. Indeed, this is the most food they have seen in a long time -- and markets are destroyed in grabbing as much food and riches as they can, pressing closer to the Palace, and toward the Queen's stronghold.

And, finally, they will be attacking from below, navigating their way through a network of tunnels meant to transport goods and bursting their way into people’s homes, to sneak their way closer to their ultimate goal, which seems to be the Palace itself.

The Circle's main goal, here, is to protect civilians, usher theminto the underground strongholds beneath the Palace, and fight for their own lives should they attack the mermen first. Man the wall, if you so choose, to attempt to block the air attacks from the mantas. Fight on the ground, to protect Akvos from destruction. Or make your way to the underground strongholds and tunnels, to block access to the Palace. All of these will certainly assist in keeping Akvos safe.

In addition, please remember that shadow creatures (which can only be killed by magical means) are still making their way through the entirety of Akvos. While King Ka'pouli's forces are targeting the Palace of Wahine, the shadow creatures are still present everywhere. Get to killing!



INTO THE RIFT.
Some of you, however, have elected to traverse into the mysterious rift that appeared in the midst of the Fields of Akvosia. It looks like a black hole into nothingness, crackling with odd energy . . . and passing through it feels as though you have stepped through an icy waterfall. For a moment, you cannot breathe -- and then, you are treated to beauty.

The gaps between time and space are full of sparkling lights, bolts of rainbow starlight winding around you as you move through the uncertainty that is the void. It seems endless, but something inside you is tugging you forward . . . and, suddenly, there is a soft voice in your ear. A familiar one, to those who reside within the Circle . . . the confused voice of Astoria.

"Hello? My Travelers? How are you within the Void?" The Void? That word hadn't been used to describe whatever this magical place is before, but . . . well, a witch with the ability to send you all across the universe probably knows what she's talking about, right? "That should not be possible . . . who opened this doorway?"

You can tell her, or you can not. It seems to matter not, because: "Is this not getting through? Why can I not hear you . . . but I can feel you, I can -- please, if you can hear this, be careful. The Void is not something for mortals to interact with, and it can show you terrible things -- terrible things, so please--"

And, right before you have the opportunity to respond to our benevolent witch (or captor, depending on your point of view), you see a bizarre glass-like surface in front of you. It looks like a mirror, and you see a perfect reflection of yourself. It is absolutely captivating, and it beckons you . . . almost urging you to touch it. And Astoria's whisper grows a bit louder, more urgent:

"My dear Traveler, be careful what you encounter here -- can you hear me? Can you see me? I am trying to get you out of there, to bring you back home--Akvos is--"

But it is too late.

Your fingers graze the edge of the mirror, and you are pulled -- a sensation that is familiar to you, the same pull in your stomach that you feel whenever Astoria thrusts you across the universe, into new realities. And, when you blink your eyes again, and look around . . . you are no longer in Akvos, or the Void. You are somewhere entirely new.

Welcome to the Dreamscape.




THE KINGDOM OF POLANKOS.
Once the Circle emerges from the Rift and the Dreamscape, they will stumble into another world . . . but this one's wateris shallow, in comparison to the massive depths of the crystal-clear kingdom of Akvos. You can quite clearly see the surface, here, and there are shallows that allow you to come up onto islands, tropical in nature with fruit, odd creatures that appear to be multiple-headed monkeys and parrots, and sandy shores. It's a bit jarring to see, after spending so long underwater. Indeed, you emerge to trudge onto land, and look around, somewhat mystified that the deep-dwelling mermen would be from a place like this.

However, exploring the islands (which is not very difficult to do, as they are all small and will not take very much time) will yield the discovery that on the islands themselves are tunnels -- underwater caverns that thread through the islands to much deeper water. It's almost as if the islands themselves are barriers to the underwater caverns below -- shallow water, a layer of land, and then a (mer)man-made bubble of water below the barrier of land. And that whoever lived on these islands tunneled through them to find deeper water. Princess Kea, (who will attend on these journeys, while remaining in the water), will tell the Circle members that King Ka'pouli told her that when the mermen were cast out, they landed on solid land, and had to slowly dig deeper to their salvation.

Navigating through these tunnels will be somewhat perilous -- and the Circle members will need to carry Princess Kea to the nearest tunnel to get her into some water, because while she can breathe on the surface for a certain period of time, she cannot navigate the land as quickly as you people with legs. Additionally, underwater caving isn't exactly a blast, but the deeper you go, the more clues of civilization you can find. And, eventually, once you go deep enough, you emerge into a massive underwater cavern to find the small Kingdom of Polankos.

In comparison to the Kingdom of Akvos, Polankos is witheringly depressing. It is not brightly colored, nor open -- indeed, it is tiny, with mermen huddled together waiting patiently for the forces that went through the rift to return. There is not a lot to find here, save for some interesting weapons that possess a dark energy, versus a lightning energy -- and those weapons will be given to the Circle members who ask for them, because those who wield them are in no condition to fight. There is little food, little room to sleep, and these are a people clearly in need of assistance.

In order to get them out of Polankos, you will need to usher them through the tunnels back up to the Rift above -- it seems that King Ka'pouli opened the Rift on the surface, rather than risk the city below in case it did not work. The mermen there (who seem to be elderly and weak) will be eager for the assistance to get out Polankos, and at the promise of being brought into Akvos, they will happily go. There will be no resistance from them.

You may also see Princess Kea, who has filtered in and out of the Rift to assist on the journey -- teary-eyed, heartbroken at the sight of these individuals who require rescue, organizing the mermen with the promise of keeping them safe in Akvos.

"Hurry," she tells you, as she rouses another merman into getting to the nearest tunnel. "We do not have a lot of time to pull this off, and we must work quickly."

Additionally, please feel free to write up and work with your own prompts! These areas of the world are presented as jumping off points for your characters, not limitations. The idea of this world- as with all the others- is to explore -- you may use as much leeway as you want in order to come up with what your character will do, especially in the Dreamscapes.

If you have any other questions, please feel free to ask them back on the various threads back in the OOC post from before!
heartslight: (21)

[personal profile] heartslight 2019-01-08 02:29 am (UTC)(link)
[ Wow boy he sure is good at talking. But now she understands a little more about his power. Enhancing their powers and physical strength, and even his own ... Sounds powerful. But something about it not working as well for him. Obviously ... considering he looks awful after doing it. ]

Great! Your power ... It sounds really useful. I bet it's kinda fun to have super strength, too.

[ It really sounds interesting. She's never experienced something like that. Imagine if Sora and Riku saw her lifting a huge rock ...!! They'd freak! ]

... At least when you don't get sick from it.

[ It's all fun and games until your own power backfires on you. ]
shootstyles: (nervous soft boi)

[personal profile] shootstyles 2019-01-08 11:58 pm (UTC)(link)
I always seem to get sick or injured from my powers. Ahh, I think I must have bad luck.

[He turns red around the ears and rubs at his messy mop of curly hair as sort of a nervous habit.]

Yeah! That's my Quirk back home. Super strength, I mean. I can't lie it's pretty useful and... I kinda miss it.
heartslight: (2)

[personal profile] heartslight 2019-01-09 12:28 am (UTC)(link)
[ Oh no, poor guy, always being sick from things. She can't imagine how difficult that would make things for her friends had they always been sick while using their Keyblades or something. And she'd probably use her own powers here a lot less if it made her sick. ]

Did it hurt you back home, too?

[ He kind of implied it, but she's just checking. ]
shootstyles: (owo whats dis)

[personal profile] shootstyles 2019-01-09 04:36 am (UTC)(link)
Yeah. But only if I take it too far and use more than my body is capable of handling.

[He flexes his fingers on his right hand. They're crooked and gnarled, like they've been broken and reset far too many times.]

I've gotten a lot better about it lately though! I'm just learning, day by day.
heartslight: (53)

[personal profile] heartslight 2019-01-09 04:53 am (UTC)(link)
[ ... Oh jeez, okay, that's kind of scary to look at. The fingers. She winces a little when she notices them — though not because she thinks he's gross or anything, instead because she's thinking about how painful it must've been to get them that way. ]

That's great! That you're getting better at it. [ Not that he gets hurt in his own world too. ] Still, you should take it easy for now.

[ She's concerned about him and how he looked after he moved that boulder. And she fully intends to help out by letting him just use his powers on her. Her seashells don't help much with these caverns anyway. ]
shootstyles: (owo whats dis)

[personal profile] shootstyles 2019-01-11 04:03 am (UTC)(link)
Ahh. I'm sorry if showing you that was weird! I really wasn't trying to be weird.

[He pulls his hand back and drops it to his side. Maybe he shouldn't have shown something like that to a girl he doesn't really know? Still, he can't really argue with her. She's right and also he doesn't feel like he has the energy.]

You're right though. It's just hard to sit back when you feel like you should be able to do something, you know?
heartslight: (22)

[personal profile] heartslight 2019-01-11 04:23 am (UTC)(link)
[ Waving her hands in front of her a little. ]

Oh — it's not weird at all! It just ... looks like it hurt.

[ It was a wince of concern! Kairi can take things like this, okay. She has many weird things in her life. ]

And I know how you feel. I feel the same way. [ Kairi is also similarly dumb and goes into dumb situations that might hurt her because she wants to help, or is too stubborn to give in. ] But it's okay to lean on others sometimes. If we work together, I'm sure it'll be okay.

[ Combining her not getting sick with him giving her super strength!! ]
shootstyles: (just a small smile)

[personal profile] shootstyles 2019-01-12 03:50 am (UTC)(link)
Honestly... I didn't really notice at the time.

[He flexes his fingers. He'd been too busy feeling frustrated at Torodoki for not giving it his all that he'd barely registered that damage to his fingers during the fight.

The recovery though had been pretty painful.

He glances up at her. She's right. And he'd said the same thing to his classmates during their License Exam, hadn't he? Together, they're twice as strong as they are alone.]


Yeah, you're right. We just have to combine our strengths and watch each other's backs.
heartslight: (4)

[personal profile] heartslight 2019-01-13 12:49 am (UTC)(link)
[ Geez, he didn't even notice it at the time ...? She can't imagine experiencing that personally — and she doesn't want to. But all they can do is be helpful to each other right now, so she intends to do that. ]

Right! Two is better than one!

[ She looks around, thinking about how they should start moving forward sometime soon, considering the time sensitivity of this whole predicament. And then she looks back over at him. ]

Are you feeling any better?
shootstyles: (sou desu)

[personal profile] shootstyles 2019-01-14 12:16 am (UTC)(link)
[He straightens up and takes a few experimental steps. He feels tired but like he's slowly getting more and more energy by the minute. Like he's taking a waking nap. Perhaps a side effect of Astoria boosting their magic.]

Yeah! Not back to full power but I can feel my energy returning bit by bit.

[He gives her a grin and then suddenly his eyes widen.]

Oh! I completely forgot to introduce myself. I'm Izuku Midoriya.

[He's blushing again, probably.]
heartslight: (16)

[personal profile] heartslight 2019-01-14 04:50 am (UTC)(link)
That's great. [ That he's feeling better, at least. One less thing to worry about!

And then she smiles. ]


It's okay. I'm Kairi. [ And she reaches a hand out to him, both as a friendly gesture and to help him in case it becomes difficult to walk when they move faster. ] C'mon, let's get moving so we can help out.
shootstyles: (no sass this is just heckin cute)

[personal profile] shootstyles 2019-01-17 02:33 am (UTC)(link)
Ah.

[He reaches out and takes her hand, turning a little red. Partially because he's holding hands with a girl and partially because he actually does have to lean on her a little bit.]

T-thank you. Hopefully we're not too far behind.