acatamods: (Default)
acatamods. ([personal profile] acatamods) wrote in [community profile] acatalepsy_logs2019-01-04 10:22 am

PHASE 3: AKVOS: THE END.






the great escape.
The Circle has quite a lot on their plate, this time around. Multiple players are fighting for the control of Akvos, and many difficult choices to make. No matter what path you choose, though, one thing is for certain: it is a bitter fight to the death to ensure that Akvos remains standing, one way or another.

There are three main areas for the characters to explore in the final log of Akvos: (1) The Kingdom of Akvos, where the King is fighting to seize control; (2) The Rift, where the characters will encounter the Dreamscapes; and (3) The Kingdom of Polankos, which is where King Ka'pouli has reigned since his arrival in the pocket dimension. Decisions made in all there areas will affect the outcome of Akvos, so get to exploring.




THE ASSAULT ON WAHINE.
The King’s forces will attack in three different fronts. There will be mermen attacking from above, riding saddled giant seahorses and manta rays, launching spears at the mermaid-warriors below with terrifying precision. They seem to be indiscriminate, in their aim -- the weaponry, charged with the same dark energy that the shadow creatures seem to be made out of, find their target in civilians and warriors alike, raining down a sea of terror upon the central stronghold of the Kingdom of Akvos.

The mermen will also be attacking at the ground-level, attempting to burst their way through the Palace Gates to flood the city with numbers. While the mermaids outnumber the mermen, the mermen are certainly more brutal than the mermaids. Some of them, though, in finding the city, are more concerned with looting it than with senselessly murdering everyone inside. Indeed, this is the most food they have seen in a long time -- and markets are destroyed in grabbing as much food and riches as they can, pressing closer to the Palace, and toward the Queen's stronghold.

And, finally, they will be attacking from below, navigating their way through a network of tunnels meant to transport goods and bursting their way into people’s homes, to sneak their way closer to their ultimate goal, which seems to be the Palace itself.

The Circle's main goal, here, is to protect civilians, usher theminto the underground strongholds beneath the Palace, and fight for their own lives should they attack the mermen first. Man the wall, if you so choose, to attempt to block the air attacks from the mantas. Fight on the ground, to protect Akvos from destruction. Or make your way to the underground strongholds and tunnels, to block access to the Palace. All of these will certainly assist in keeping Akvos safe.

In addition, please remember that shadow creatures (which can only be killed by magical means) are still making their way through the entirety of Akvos. While King Ka'pouli's forces are targeting the Palace of Wahine, the shadow creatures are still present everywhere. Get to killing!



INTO THE RIFT.
Some of you, however, have elected to traverse into the mysterious rift that appeared in the midst of the Fields of Akvosia. It looks like a black hole into nothingness, crackling with odd energy . . . and passing through it feels as though you have stepped through an icy waterfall. For a moment, you cannot breathe -- and then, you are treated to beauty.

The gaps between time and space are full of sparkling lights, bolts of rainbow starlight winding around you as you move through the uncertainty that is the void. It seems endless, but something inside you is tugging you forward . . . and, suddenly, there is a soft voice in your ear. A familiar one, to those who reside within the Circle . . . the confused voice of Astoria.

"Hello? My Travelers? How are you within the Void?" The Void? That word hadn't been used to describe whatever this magical place is before, but . . . well, a witch with the ability to send you all across the universe probably knows what she's talking about, right? "That should not be possible . . . who opened this doorway?"

You can tell her, or you can not. It seems to matter not, because: "Is this not getting through? Why can I not hear you . . . but I can feel you, I can -- please, if you can hear this, be careful. The Void is not something for mortals to interact with, and it can show you terrible things -- terrible things, so please--"

And, right before you have the opportunity to respond to our benevolent witch (or captor, depending on your point of view), you see a bizarre glass-like surface in front of you. It looks like a mirror, and you see a perfect reflection of yourself. It is absolutely captivating, and it beckons you . . . almost urging you to touch it. And Astoria's whisper grows a bit louder, more urgent:

"My dear Traveler, be careful what you encounter here -- can you hear me? Can you see me? I am trying to get you out of there, to bring you back home--Akvos is--"

But it is too late.

Your fingers graze the edge of the mirror, and you are pulled -- a sensation that is familiar to you, the same pull in your stomach that you feel whenever Astoria thrusts you across the universe, into new realities. And, when you blink your eyes again, and look around . . . you are no longer in Akvos, or the Void. You are somewhere entirely new.

Welcome to the Dreamscape.




THE KINGDOM OF POLANKOS.
Once the Circle emerges from the Rift and the Dreamscape, they will stumble into another world . . . but this one's wateris shallow, in comparison to the massive depths of the crystal-clear kingdom of Akvos. You can quite clearly see the surface, here, and there are shallows that allow you to come up onto islands, tropical in nature with fruit, odd creatures that appear to be multiple-headed monkeys and parrots, and sandy shores. It's a bit jarring to see, after spending so long underwater. Indeed, you emerge to trudge onto land, and look around, somewhat mystified that the deep-dwelling mermen would be from a place like this.

However, exploring the islands (which is not very difficult to do, as they are all small and will not take very much time) will yield the discovery that on the islands themselves are tunnels -- underwater caverns that thread through the islands to much deeper water. It's almost as if the islands themselves are barriers to the underwater caverns below -- shallow water, a layer of land, and then a (mer)man-made bubble of water below the barrier of land. And that whoever lived on these islands tunneled through them to find deeper water. Princess Kea, (who will attend on these journeys, while remaining in the water), will tell the Circle members that King Ka'pouli told her that when the mermen were cast out, they landed on solid land, and had to slowly dig deeper to their salvation.

Navigating through these tunnels will be somewhat perilous -- and the Circle members will need to carry Princess Kea to the nearest tunnel to get her into some water, because while she can breathe on the surface for a certain period of time, she cannot navigate the land as quickly as you people with legs. Additionally, underwater caving isn't exactly a blast, but the deeper you go, the more clues of civilization you can find. And, eventually, once you go deep enough, you emerge into a massive underwater cavern to find the small Kingdom of Polankos.

In comparison to the Kingdom of Akvos, Polankos is witheringly depressing. It is not brightly colored, nor open -- indeed, it is tiny, with mermen huddled together waiting patiently for the forces that went through the rift to return. There is not a lot to find here, save for some interesting weapons that possess a dark energy, versus a lightning energy -- and those weapons will be given to the Circle members who ask for them, because those who wield them are in no condition to fight. There is little food, little room to sleep, and these are a people clearly in need of assistance.

In order to get them out of Polankos, you will need to usher them through the tunnels back up to the Rift above -- it seems that King Ka'pouli opened the Rift on the surface, rather than risk the city below in case it did not work. The mermen there (who seem to be elderly and weak) will be eager for the assistance to get out Polankos, and at the promise of being brought into Akvos, they will happily go. There will be no resistance from them.

You may also see Princess Kea, who has filtered in and out of the Rift to assist on the journey -- teary-eyed, heartbroken at the sight of these individuals who require rescue, organizing the mermen with the promise of keeping them safe in Akvos.

"Hurry," she tells you, as she rouses another merman into getting to the nearest tunnel. "We do not have a lot of time to pull this off, and we must work quickly."

Additionally, please feel free to write up and work with your own prompts! These areas of the world are presented as jumping off points for your characters, not limitations. The idea of this world- as with all the others- is to explore -- you may use as much leeway as you want in order to come up with what your character will do, especially in the Dreamscapes.

If you have any other questions, please feel free to ask them back on the various threads back in the OOC post from before!
lumberlady: (泣く)

[personal profile] lumberlady 2019-01-23 04:46 pm (UTC)(link)
[Konoha doesn't want to believe it, not with how real everything has seemed until now. How could it be so cruel as this? And why? What had they done to land themselves in such a hell?]

We're so close-

[There it was, still on the horizon. Still tantalizingly out of reach, humble and warm and inviting-

And despite herself, Konoha feels tears welling up, beginning to spill as she tries to pull her gaze away from the sight of her home, fingers twisting together so tightly that her knuckles grow pale.]


It's right there, Alisaie... It's- It's just right there...
adelphoi: (🍰 ʜᴏɴᴇʏ)

[personal profile] adelphoi 2019-01-25 08:57 pm (UTC)(link)
[ no she cannot abide an innocent maid in tears!! alisaie's heard surges with sorrow, and a keen wave of protectiveness, but what can she do? the gods toy with them here in this place, and alisaie is but a small angry girl. her teeth grit and she opens her mouth to hiss a string of colorful opinions, but catches herself before they can tumble free.

her temper will do konoha no good, and worse, it may even upset her further.

so instead, alisaie breathes deeply. ]


I know.

[ she says softly, but tightly, her barely restrained aggravation clear enough in her tone, though she turns to look more fully up at her. ]

But you must remember, Konoha, that this.. is not real. It cannot give you what your heart desires, but know this, I am full certain that you will see your true home again, soon enough. It is waiting for you.
lumberlady: (泣かないから)

[personal profile] lumberlady 2019-01-27 05:49 am (UTC)(link)
[It's not real.

She knows Alisaie is right, that she has to be right because they can't even reach her home even though it's right there.]


Everyone says that-

[The witch did, and even she did, to other people, but-

Konoha finally rips her gaze away and back to the other girl, torn between continuing to clutch her own hands or reach out, bottom lip trembling.]


But what if we never go home, Alisaie? What if we just... Keep doing this forever... Until we die?

[Of old age... Or maybe even worse...]
adelphoi: (🍰 ʜᴀᴍᴀɴᴛᴀsʜ)

[personal profile] adelphoi 2019-01-27 06:41 am (UTC)(link)
[ it's enough to make her heart lock up in her chest, squeezed tightly by an anxious fist. konoha mirrors her fears so readily, she mirrors all of their fears, for she has yet to meet anyone here who is not eager to be home again; alisaie feels it every day, that deep longing and worry and desperation. she has so much to return to. ]

I cannot believe that.

[ she says at last, her voice thick with emotion, but forward and solid nonetheless. she means what she says, and with great conviction. ]

I returned home once, from the temple. I was there for many moons, and I had no memory of this place until I returned. It is out there, waiting patiently for us to return.

[ given the way her jaw tenses, what she says next is clearly difficult to spit out, but she goes on with it anyway. ]

For what it is worth, I do not think this Astoria.. evil. If she says that she will return us, I believe that she will, albeit on her own time and according to her own needs. 'Tis difficult, but you must needs be patient for a little while longer..

[ which is much easier said than done when surrounded by a terribly realistic rendition of the home you miss so dearly, she knows, but.. ]
lumberlady: (聞く)

[personal profile] lumberlady 2019-01-27 02:18 pm (UTC)(link)
[She'd returned home? That brings Konoha fully about face, hanging on Alisaie's words. She'd heard some people saying such things, but it had all been second hand, and so to hear someone she trusted say it-

Hope is born again.]


You went home?

[She has an inkling that the other girl isn't the touchy feely type, at least, nowhere near as much as she is, but she can't help any longer but reach out, clasping Alisaie's hands in her own. Tight. Desperate.]

It was really your home? Not- Not like this?
adelphoi: (🍰 ᴘᴇᴀɴᴜᴛ ʙᴜᴛᴛᴇʀ)

[personal profile] adelphoi 2019-01-27 11:50 pm (UTC)(link)
A-aye.

[ her face flushes a soft pink that her fair skin cannot hide when konoha takes her hands, but she makes no attempt to reclaim them. awkward as she is with affection and touch, she's more concerned with konoha's needs right now, and if this helps to comfort her then it's worth a little discomfort. ]

It was home, for certain. Real, true home, not at all like this.

[ she was in eorzea, with the people she loves and cares for, doing the work that gives her purpose. ]

It is there waiting for you, I swear it.
lumberlady: (なんで…)

[personal profile] lumberlady 2019-01-28 02:01 pm (UTC)(link)
Oh, thank the gods-

[Her hold tightens, torn between that desperate desire to believe and near panicked levels of relief to hear it.

Home. Real, true home.

Hot, heavy tears drop onto their clasped hands as Konoha hunches over Alisaie, knees and hocks trembling, struggling for something to say, even as the edges of the false world they inhabit begin to blur.]


Thank you.
Edited 2019-01-28 15:22 (UTC)
adelphoi: (🍰 ᴊᴜᴍʙʟᴇ)

[personal profile] adelphoi 2019-01-30 03:44 am (UTC)(link)
[ it's a relief that she did not have to lie, or stretch the truth - alisaie is not built for deception, it is difficult for her to say something untrue, even for someone else's comfort and well-being. but what she says is true, her memories of having returned home are clear as the mothercrystal, there can be no doubting them, and while it has only frustrated her to have been yanked back and forth so freely, if it means bring comfort to a friend, to someone so kind and gentle as konoha.. well, she cannot complain overmuch. ]

You are welcome.

[ she says gently, around an easy smile, though soon she is freeing a hand and standing on her tiptoes to carefully swipe the tears from beneath konoha's eyes. ]

Now, the time for tears is passed. Let us quit this place.
lumberlady: (助けてくれて)

[personal profile] lumberlady 2019-02-01 01:56 am (UTC)(link)
[There will be time when she is calmer for more questions, to actually ask things like what she remembers about getting home and back here, about what she recalled of the temple, everything she can think of... But not now. Now she is too emotional, too relieved, too sad that this is all a dream.

Beneath Alisaie’s pale hand, Konoha’s dark, lightly freckled cheek twitches as she manages a small, tearful smile, the world beginning to blur away behind them.]


You’re right... Let’s go.

[To the end of the rift or another dream, she didn’t know, but... At least with Alisaie there, it was easier to say goodbye to this one.]