

faerun.QUICK LINKS
When you wake up, you are in a room. It looks to be relatively well-decorated, rustic. The bed is comfortable, the linens clean, and the quilt is nice. You can hear the bustle of people outside. The city is beginning to wake. You do not have the opportunity to look into a mirror, or anything else: there's bang on the door. "Oi! Breakfast is bein' served! Get your asses up or you're not eatin'!" Coming outside the room reveals that you seem to be in an inn. There are dozens of rooms along the halls, and a massive eating space below. There are wall to wall tables stacked with food, drink, and people sitting down to eat. They may look strange and unique to some of you. There are people with elongated ears, talking dragon-folk, bird-people, and regular humans. It's a diverse crowd, boisterous and loud, laughing and joking. Before you can really catch your bearings, a friendly dwarvish woman bustles past, calling over her shoulder: "Never been to Mirabar, have you?" And, before you can really respond to her, your watch lights up. A NOTE FROM YOUR FRIENDLY NEIGHBORHOOD WITCH. "Oh, look at that! It worked! It actually worked! I can see . . . oh, look at you! You look fantastic! What a delightful world! I am positively green with envy!"
The noise from Astoria sounds delighted, and those who have experienced world jumps before will know that Astoria reaching out after the jump is a bit . . . unusual. Usually, she can't communicate -- and while the image is fuzzy, it is definitely there, and she's speaking rather quickly.
"I hope you enjoy your time in Faerun; the magic in that world is quite powerful, and it looks like a few of you are fitting in just fine . . . remember, find joy in the darkness, and please do your best to help these people! It seems like they just need a bit of fun. And don't forget, whatever you do, don't forget to-"
And then, the image cuts off.
Welcome to Mirabar -- a city full of magic, adventure, kayak racing, and quite a lot to do. The main central city itself, the capital, is a walled fortress, with a forest surrounding it, and a small cluster of villages outside of the walls itself. The Guard allows you to stray the perimeter of Mirabar, but anything further will get you a one-way ticket right back to the city gates. Don't worry, though! There is certainly plenty to do, both within the walled city and in the surrounding outskirts.
LOCALITIES.Mirabar is a smaller city Faerun, but it has a rich history, a long-suffering head of state who employs adventurers on the regular, and the eager people here to meet you, employ you, and entertain you.
There are be taverns to frequent, inns to stay in, a guild to pick up adventuring jobs, farm work, mining work, welding work. The most desperate thing that Mirabar needs is for people to lend a hand. It may not be the most exciting job, but it will be appreciated. ➜ The Silver Blade is an adventuring guild is operated by a plethora of folks, but the elvish woman at the counter seems to be the one in charge. A series of tasks will be available for you to take up, ranging from deliveries through dangerous parts of the outskirts of town, to slaying monsters. The woman seems to be willing to pay in coin, so long as you bring back what she asks for. She doesn't tolerate nonsense.
➜ The Dusty Coffer is a tavern that looks to be rough-and-tumble, but full of good food, good drink, and good music. There’s a bard that lingers in the back who is willing to take on new students/performers, and can pay, too! You can get any range of fare here, and while it’s not a five-star establishment, the food and drink is delicious.
➜ The Blacksmith’s Burden doubles as a mine and a blacksmith’s forge. You can put in a day’s hard work here and buy weaponry. On one hand, you can learn how to make your own stuff! On the other hand, you can totally just buy stuff. They also sell basic tinkering tools and other materials to forge your own equipment. The entire establishment is run by an eager young half-elf named Dillon. He's missing two fingers. It was probably an accident.
➜ The Heroes' Hearth is the neighborhood inn, specifically designed to tailor to adventurer's! It is the main hub of where the Circle will be staying. You will need to pay for your rooms. They're cheap, but the keeper of the Heroes' Hearth (a delightful dwarvish woman named Hilda) is a strict mistress. She expects proper payment when payment is due! She is also a wonderful cook, and will feed you until you explode.
➜ There is a library, full of texts concerning the history of Mirabar and Faerun. There is also a fishing yard by the river. It is full of little boats and leather-strapped kayaks, which transport goods in and out of the city. There are also shops to purchase clothing, basic tools, and ingredients for spellcraft.
➜ It's a robust city with a focus on steel weaponry. You won't find a lot of magical weaponry, but you may get lucky at the Widow's Weep. It is a weird little thrift store run by an eccentric dragonborn who seems to have a lot of broken magical wares. They're cheap, but may not work correctly. There’s a ton to do, and the people of Mirabar are inclined to help you get settled in (and also help you spend your money). TASK BOARD.There is a giant announcement board of sorts, in the center of town, where the patrons and workers in Mirabar can put up jobs for hire. Suspiciously, the task board seems to be centrally positioned outside of The Silver Blade, the adventurer's guild. Almost as if the guild wants to check out whoever is looking at the tasks . . .
All of the below tasks can be taken up by an unlimited number of people, so if you see a bunch of people signing up for a task you really want to play out - don't be discouraged! Also, remember to submit your work submissions to the appropriate thread on the OOC post.THE SILVER BLADE: Adventurer's Guild.↠ "The village neighboring our own has asked for our help. Predators taken up residence and have been attacking farmers and travelers. Beware, for they are wolf-like creatures, equipped with poisonous fangs and impeccable hearing. It’s your job to evacuate the village, take care of the threat and ensure that nobody gets caught in the crossfire. Need 2-4 Adventurers; the work is difficult. Will pay 100 GP per wolf head, 500 GP max reward."
↠ "The alleged “prison” in Darkwood hardly serves its purpose. A group of prisoners escaped, and you've got to put them back where they belong. Far from a surprise when thieves run this town. Just one prisoner will do, unless you’re desperate for coin. Be careful; they’re seasoned rogues and will do anything to escape your grasp. 100 GP dead, 500 GP alive. We would prefer the idiot alive."
↠ “A woman named Fionn lives across Blackwater Bridge — she needs you to deliver a satchel of love letters to a man who will remain unnamed. It’s a secret, you see. She would take them herself, but she her family is too prestigious for her to afford any...gossip. The journey will require you to go through the Nymph’s Forest, and they have a knack of casting mind altering spells. This will be a bit of a recurring thing, so try not to read them, will you? 50 GP for delivery, minus 5 GP for every love letter lost. No reimbursements for injuries."
↠ “There are a particular set of nasty creatures that are inhabiting the eaves in the nearby Temple. Ordinarily, I would tell the priest to deal with it, but he seems to be convinced that they’re of an evil nature. I personally think they are just bats, but check them out, will you? Apparently they spew some sort of acid. I would bring a coat. 5 GP per 5 sets of bat wings. Bonus 15 GP if you bring one back alive."
↠ “This is a bit of an unsavory task, but...if you’re willing to betray the law a bit, you’ll be rewarded appropriately. An aristocrat in Zledfield is in possession of a prized, ethereal jewel that once belonged to the Convocation of Witches and Wizards of our city. It’s incredibly powerful and enables one to harness any power they might desire with a single tough. But he’s stolen it, and we need to steal it back. Sneak into his manor and return to us safely. Try to avoid the guards. And the attack gryffons. And the mote. And the very man himself. 2500 GP available for the successful retrieval of the gem.” THE DUSTY COFFER: Tavern.↠ “Come hither, ladies, gentlemen and everything in between! Looking for the richest of riches? Put on a play that brings in the crowd. We were thinking, ah...what was it? Romulus and Judith? Or Hamlamb, Aladjinn, oh...whatever strikes your fancy. Just make sure it’s good! 8 SP per performance, plus tips!”
↠ “Hey. You hear about Rhug’s warning? The man who runs this joint? He’s been complainin’ about how the mead’s been going missing...well, I know you need the coin — not hard to tell from how you look. I’ve been selling it under the table for a steal, and let’s just say my pockets have been fuller than ever. You help me smuggle some out and you’ll get a good cut of my profits. 50 GP per load, cut in half if you lose some product.”
↠ “We’re always in need of bartenders and cooks, and our last cook enchanted our damn cutlery. It keeps singing and dancing in the kitchens, like it’s some kind of musical. Bards . . . anyway, we’d appreciate the help trying to tame them. Looks like singing along with them shuts them up for a time, but we’ve got to get food out sooner rather than later. 8 SP for a night's work, plus tips."
↠ “Some of patrons keep bringin’ their kids around here, but we can’t serve the little ones. But there’s no point in throwing a good customer to the wind, is there? We’ve got a big room upstairs. Babysit for the night and you’ll get something good out of it...we can negotiate. Reward is 8 CP per kid, plus a free round of drinks for you and your mates.” THE BLACKSMITH'S BURDEN: Mining/Forging.↠ "We’re in desperate need of ore, and the caves have got some sort of flying bat-things wanderin’ about… lady down at the Silver Blade says they’re just bats, but the priest has got ‘em too, and I’m tellin’ you, those fucking things aren’t bats. They melt your steel and everything . . . anyway, bring up some ore for us, and we’ll pay you in weaponry, if you like."
↠ “We’ve got a big order from the Council to make a bunch of decorations to throw up around the lamp fixtures, for the big festival . . .and we need a lot of painting done. Grab a brush and help us paint up these lamp posts in our colors, and careful not to mix them up! We don’t need bright yellow garish lookin’ stuff, alright? We'll give you some supplies and 5 CP an hour worked.”
↠ “Created a new sword fit for dragon slayin’. I want to see it in action — you mind using it in the local tournament comin’ up this week? Win and they’ll give you a handsome earning. Lose and well, you’ll still get somethin’ from me...a win win situation, ain’t it? 150 GP for winning the tournament, win-lose, you get the sword."
↠ "We've got rats. They're fuckin' everywhere. I'm thinking Rodrick had somethin' to do with it, pissed off that sorceress at the Silver Blade proper . . . anyway, I'll give you 5 CP per rat. I'll double it if you drop it off on her doorstep."
THE FISHING YARD: And surrounding areas.↠ “Help me…! I’m a failure of a sorceress...my love potion fell flat. But my presentation is in an hour...if you could just — if you and a friend of yours could just...take a sip in front of the audience and pretend like you’re MADLY in love, I’ll pay you well! I promise! Both of you! And I’ll create any kind of potion you desire...the other ones work just fine, I assure you!”
↠ “I need some fisherman ready to catch The Big One . . . or that’s what I call the little bastard evadin’ me. It’s a big beauty, with rainbow scales and big teeth . . . I just want the meat, but I’ll give you the scales and teeth, plus treat you to dinner with a friend if you help me catch it!”
↠ “Boat races, boat races! We need to practice for the big race at the festival! We’re testing out a new type of kayak, and sure, it might have a few . . . buoyancy problems, but that’s what we need you lot to test it for, yeah? We’ll pay you 9 SP per ride, 1 GP if you win the race without sinking, and you get to test drive a new enterprise!”
|
no subject
Could I? Or maybe it's the challenge of working with someone who doesn't think he can do it that I find suitable. [Mettaton lets go of Nier and shrugs.] Either way! There's no way you could mess this up, darling. Trust me! Not only will you find it hard not to love me in front of our audience... But I'm talented at improvising, even when my partner fumbles with the script.
no subject
[ waot. back on top. ]
But if you need help, I'll do my best to provide.
no subject
[At least he has Nier's consent to the activity! Mettaton begins to lead the way to their destination: it's not long now before they're supposed to report to the sorceress's beckoning to perform the deed.]
Compliments and kisses are a few of these techniques, if we want to be the picture of love. Or is it that you feel we should be trying other methods...?
no subject
[ ah. their destination is in sight. he clasps mettaton's shoulder, eyes alight with a tad too much determination. ]
Follow my lead, alright? I have...er...experience...with this.
no subject
Follow... your lead?
[He has never had anybody say that to him. In addition to the mysterious addition of Nier's "experience," Mettaton's intrigue is sparked.]
I'm surprised... You even suggested that I find someone "better" for the task. I didn't think you'd offer to lead! But... all right. If you start messing up, don't think I won't start doing things my way. [The determination in his eyes is refreshing, considering most people here seem reluctant to pretend to be in love to help a sorceress fake her way out of her mistake. MTT chooses to defer to Nier out of curiosity for his "experience."]
no subject
[ the sorceress beckons them forward, lavishing them with tear-stricken thanks and manic gratitude. nier waves a hand as if to appease her, awkwardly smiling all the while.
Now get out there, young men! Show them what true love entails!
nier threatens to sigh — but he does not. instead, he walks forward, an alarming amount of confidence in his step as he enters the stage. the sorceress gives her diatribe about the potion, presenting it to the two of them. the audience oohs and ahhs. the sip is taken. nier blinks, pretending to be at a loss, blanking out for a moment.
give it a minute. ]
I... [ he swallows. ] I've never — never felt anything...like this before.
no subject
He closes his eyes, savoring the taste. ...It's awful stuff, but he acts like it's sweet.]
Felt what? You mean, the amazement you feel in the presence of someone so——
[And it tastes sweeter yet when he lays eyes on Nier, apparently. Mettaton gives all of the visual cues of an android given a power surge, his eye blowing wide and his speech interrupted by his tongue gone numb. Nier doesn't look the way he remembers him outside of Faerun, but even as a tiefling, Mettaton can recognize him the way his memory serves. He focuses on his features: light, tousled locks that frame his face, but a toned, rugged look that combine and manage to feel soft. Really dwelling on him in a romantic light gives him the feeling he's looking for: his heart skips a beat when he convinces himself that he's in love, for the audience's sake.
The organic anatomy, however, was unexpected. Mettaton brings his hand to his sternum.]
You... couldn't begin to describe your feeling for me... Could you, darling?
no subject
but then he swallows, taking a step forward, eyes alight with the same determination he had displayd before. mettaton's hand is taken into both of his without warning, and the audience gasps out of sheer excitement. ]
Do you know what it means to protect something?
[ he drinks in the sight of his face; the features of a human suit him. the skin underneath his gloves is soft, and he sweeps his thumb across his fingers. ]
I've spent my entire life fighting. Everyday and every night, I take up my sword to keep my friends and family safe. They tell me I'm fighting a war that can't be won — but what else am I supposed to do? Even if everything comes to an end, the lives we're living still mean something. I wanted to protect that — to protect them no matter the cost. It didn't matter if I lived or died at the end.
[ a deep breath. ]
But now, when I fight, I see your face. When I find myself weak or at the brink of death, it's you that I see first. And I tell myself..."I have to get back up. I have to protect him. I want to see him again, no matter what. I want him to smile again."
[ nier's eyes flicker up before he mouths "sorry," and brings mettaton's hand to his lips. he does not kiss, instead allowing them to brush against his skin. ]
Every man needs something to fight for in these times. And in my darkest moments, you're what guides me back into the light.
no subject
He permits himself to crack a smile, amused at the confession cast in colors of causes to fight and protect. It's valiant, and appropriate coming out of Nier's mouth. Even though it's fake, Mettaton allows himself to be flattered at being the object of Nier's "affections." He cracks open an eye to see his "paramour" grasp his hand; Mettaton reacts by bringing the fingertips of his free hand to cover his lips in surprise, an image of humbled.
The crowd, meanwhile, is swayed by Nier's passion. Sweet words of holding one's memory as a talisman during hardship are romantic. Some mumble in surprise at how quickly Nier fell for Mettaton — truly, if it worked on somebody as stoic-appearing as him, it would work on anybody!]
Me... truly? I...
[He puts forth the effort to swallow, glancing demurely to the audience as though it's the first time in his life he's exhibited tenderness of heart with such sincerity. But he's all too eager to tell, with the way he leans into Nier's delicate touch: once his lips grace his skin, Mettaton's fingers curl around Nier's.]
I never thought I'd find myself... thrilled. Thrilled to be your reason to fight... and your muse to guard during dire times. I've met so many people who laud me with compliments. But none with as much dedication as yours...
[He smiles, appreciating the ideas Nier's conjured to establish his love for Mettaton in their scenario. He imitates the intent to speak intimately with Nier, but purposely makes it loud enough for others to hear.]
Is it wrong of me? To wish to be by your side during all of your endeavors... Instead of only on your mind?
no subject
I could never bring you into battle...I would be risking too much. If I lost you, I’d...
[ and his eyes fall to the ground, teeth gnashing as he shakes his head. ]
I can’t even imagine it. I don’t want to. You mean too much to me...
[ but then he raises his head high, features hardening yet again. his grip is tight. the audience watches in silence, anticipating what’s to come. ]
But I want you...to stay with me for the rest of my life. I’ll make a home for you — if you’ll be a part of it. I’ll come back to you, no matter what happens. I promise...what do you say?
no subject
[The sorceress is pleased and equally engaged with their act, even though she's the one who asked them to fake it in the first place. But even if it's sappy of them, they're doing exactly what she asked.
Mettaton lets his gaze drop down to the floor in a show of resignation while he tries to generate the most romantic thing a person could say to the plead to stay home and wait, when he realizes that it's much easier to go with his gut response and ride out the false sorrow he's inclined to act out. His grip tightens in return; he meets eyes with Nier's again with a ferocity and he brings Nier's hand
to his waist.]
... ...
[He quickly corrects this and brings his hand to his chest, where his human heart is. Wherever his soul is supposed to be kept. Fortunately nobody seems to notice this Mettaton-specific mistake, nor do they notice the way his gaze darts to check if anyone did.]
I don't know how it came to this, but the very prospect of remaining with you... Yes. I never saw it before now, but yes! I want to be with you, body and soul. However, I'd much rather accompany you wherever you go. The thought of waiting without you makes my heart ache! You can't leave me behind. I'll follow you, whether you like it or not.
[He has to make things difficult somehow, even if it's a fake scenario.]
no subject
like the brooding hero, desperate to protect what he loves, nier looks away and grimaces. ]
I don't know — if can I risk losing you, but I can't...I can't deny how happy it makes me to hear those words...
[ he looks out to the audience, as if it to meet their collective gaze. and then back towards mettaton before he briefly mouths the word "carry."
and well...he does that exactly, sweeping his arms right underneath his mettaton's knees. he exercises his upper body strength to lift him into what can only be described as a bridal carry. ]
If that's the case, I guess that makes it my duty to protect you for the rest of my life, huh?
no subject
[This is undoubtedly true love! The audience is convinced of the effectiveness of the sorceress's potion, nodding and sighing in awe at Nier's choice to take his nagging beloved into his arms and proclaim his intent to protect him. Mettaton doesn't at all mind the gesture, but he makes sure to clap his fingers over his mouth in surprise before visibly relaxing, like it's the safest he's ever felt. Even though he's not a heavy robot anymore, Nier does feel strong regardless.
Picking up on the way in which Nier deliberately warns him that physical contact is about to be initiated, Mettaton makes sure that when he places his hand against Nier's chest, he does it with an exaggerated flourish of his wrist to prepare him for the gesture. He doesn't find the warnings necessary, but he'll follow suit anyway.]
I know I can place my life in your capable hands. I can feel it. In return... I'll make the trouble of protecting me worth your while, my love. There won't be a dull day between us, I guarantee it!
[He rests his cheek against Nier's shoulder with a fond smile.]