acatamods: (Default)
acatamods. ([personal profile] acatamods) wrote in [community profile] acatalepsy_logs2019-04-12 01:31 pm

world # 5: faerun.









faerun.
QUICK LINKS

COMMENT SECTION:MOD QUESTIONS | EXPLORATION | WORK SUBMISSIONS
WORLD INFO:WHEN YOU WAKE UP | LOCALITIES | JUMP SUMMARY
AU INFO: AU QUESTIONS, CLASSES, RACES, STEP BY STEP CHARACTER BUILD GUIDE


When you wake up, you are in a room. It looks to be relatively well-decorated, rustic. The bed is comfortable, the linens clean, and the quilt is nice. You can hear the bustle of people outside. The city is beginning to wake. You do not have the opportunity to look into a mirror, or anything else: there's bang on the door.

"Oi! Breakfast is bein' served! Get your asses up or you're not eatin'!"

Coming outside the room reveals that you seem to be in an inn. There are dozens of rooms along the halls, and a massive eating space below. There are wall to wall tables stacked with food, drink, and people sitting down to eat. They may look strange and unique to some of you. There are people with elongated ears, talking dragon-folk, bird-people, and regular humans. It's a diverse crowd, boisterous and loud, laughing and joking.

Before you can really catch your bearings, a friendly dwarvish woman bustles past, calling over her shoulder: "Never been to Mirabar, have you?"

And, before you can really respond to her, your watch lights up.

A NOTE FROM YOUR FRIENDLY NEIGHBORHOOD WITCH.
"Oh, look at that! It worked! It actually worked! I can see . . . oh, look at you! You look fantastic! What a delightful world! I am positively green with envy!"

The noise from Astoria sounds delighted, and those who have experienced world jumps before will know that Astoria reaching out after the jump is a bit . . . unusual. Usually, she can't communicate -- and while the image is fuzzy, it is definitely there, and she's speaking rather quickly.

"I hope you enjoy your time in Faerun; the magic in that world is quite powerful, and it looks like a few of you are fitting in just fine . . . remember, find joy in the darkness, and please do your best to help these people! It seems like they just need a bit of fun. And don't forget, whatever you do, don't forget to-"

And then, the image cuts off.

Welcome to Mirabar -- a city full of magic, adventure, kayak racing, and quite a lot to do. The main central city itself, the capital, is a walled fortress, with a forest surrounding it, and a small cluster of villages outside of the walls itself. The Guard allows you to stray the perimeter of Mirabar, but anything further will get you a one-way ticket right back to the city gates. Don't worry, though! There is certainly plenty to do, both within the walled city and in the surrounding outskirts.




LOCALITIES.
Mirabar is a smaller city Faerun, but it has a rich history, a long-suffering head of state who employs adventurers on the regular, and the eager people here to meet you, employ you, and entertain you.

There are be taverns to frequent, inns to stay in, a guild to pick up adventuring jobs, farm work, mining work, welding work. The most desperate thing that Mirabar needs is for people to lend a hand. It may not be the most exciting job, but it will be appreciated.
The Silver Blade is an adventuring guild is operated by a plethora of folks, but the elvish woman at the counter seems to be the one in charge. A series of tasks will be available for you to take up, ranging from deliveries through dangerous parts of the outskirts of town, to slaying monsters. The woman seems to be willing to pay in coin, so long as you bring back what she asks for. She doesn't tolerate nonsense.

The Dusty Coffer is a tavern that looks to be rough-and-tumble, but full of good food, good drink, and good music. There’s a bard that lingers in the back who is willing to take on new students/performers, and can pay, too! You can get any range of fare here, and while it’s not a five-star establishment, the food and drink is delicious.

The Blacksmith’s Burden doubles as a mine and a blacksmith’s forge. You can put in a day’s hard work here and buy weaponry. On one hand, you can learn how to make your own stuff! On the other hand, you can totally just buy stuff. They also sell basic tinkering tools and other materials to forge your own equipment. The entire establishment is run by an eager young half-elf named Dillon. He's missing two fingers. It was probably an accident.

The Heroes' Hearth is the neighborhood inn, specifically designed to tailor to adventurer's! It is the main hub of where the Circle will be staying. You will need to pay for your rooms. They're cheap, but the keeper of the Heroes' Hearth (a delightful dwarvish woman named Hilda) is a strict mistress. She expects proper payment when payment is due! She is also a wonderful cook, and will feed you until you explode.

➜ There is a library, full of texts concerning the history of Mirabar and Faerun. There is also a fishing yard by the river. It is full of little boats and leather-strapped kayaks, which transport goods in and out of the city. There are also shops to purchase clothing, basic tools, and ingredients for spellcraft.

➜ It's a robust city with a focus on steel weaponry. You won't find a lot of magical weaponry, but you may get lucky at the Widow's Weep. It is a weird little thrift store run by an eccentric dragonborn who seems to have a lot of broken magical wares. They're cheap, but may not work correctly.
There’s a ton to do, and the people of Mirabar are inclined to help you get settled in (and also help you spend your money).



TASK BOARD.
There is a giant announcement board of sorts, in the center of town, where the patrons and workers in Mirabar can put up jobs for hire. Suspiciously, the task board seems to be centrally positioned outside of The Silver Blade, the adventurer's guild. Almost as if the guild wants to check out whoever is looking at the tasks . . .

All of the below tasks can be taken up by an unlimited number of people, so if you see a bunch of people signing up for a task you really want to play out - don't be discouraged! Also, remember to submit your work submissions to the appropriate thread on the OOC post.
THE SILVER BLADE: Adventurer's Guild.
↠ "The village neighboring our own has asked for our help. Predators taken up residence and have been attacking farmers and travelers. Beware, for they are wolf-like creatures, equipped with poisonous fangs and impeccable hearing. It’s your job to evacuate the village, take care of the threat and ensure that nobody gets caught in the crossfire. Need 2-4 Adventurers; the work is difficult. Will pay 100 GP per wolf head, 500 GP max reward."

↠ "The alleged “prison” in Darkwood hardly serves its purpose. A group of prisoners escaped, and you've got to put them back where they belong. Far from a surprise when thieves run this town. Just one prisoner will do, unless you’re desperate for coin. Be careful; they’re seasoned rogues and will do anything to escape your grasp. 100 GP dead, 500 GP alive. We would prefer the idiot alive."

↠ “A woman named Fionn lives across Blackwater Bridge — she needs you to deliver a satchel of love letters to a man who will remain unnamed. It’s a secret, you see. She would take them herself, but she her family is too prestigious for her to afford any...gossip. The journey will require you to go through the Nymph’s Forest, and they have a knack of casting mind altering spells. This will be a bit of a recurring thing, so try not to read them, will you? 50 GP for delivery, minus 5 GP for every love letter lost. No reimbursements for injuries."

↠ “There are a particular set of nasty creatures that are inhabiting the eaves in the nearby Temple. Ordinarily, I would tell the priest to deal with it, but he seems to be convinced that they’re of an evil nature. I personally think they are just bats, but check them out, will you? Apparently they spew some sort of acid. I would bring a coat. 5 GP per 5 sets of bat wings. Bonus 15 GP if you bring one back alive."

↠ “This is a bit of an unsavory task, but...if you’re willing to betray the law a bit, you’ll be rewarded appropriately. An aristocrat in Zledfield is in possession of a prized, ethereal jewel that once belonged to the Convocation of Witches and Wizards of our city. It’s incredibly powerful and enables one to harness any power they might desire with a single tough. But he’s stolen it, and we need to steal it back. Sneak into his manor and return to us safely. Try to avoid the guards. And the attack gryffons. And the mote. And the very man himself. 2500 GP available for the successful retrieval of the gem.”
THE DUSTY COFFER: Tavern.
↠ “Come hither, ladies, gentlemen and everything in between! Looking for the richest of riches? Put on a play that brings in the crowd. We were thinking, ah...what was it? Romulus and Judith? Or Hamlamb, Aladjinn, oh...whatever strikes your fancy. Just make sure it’s good! 8 SP per performance, plus tips!”

↠ “Hey. You hear about Rhug’s warning? The man who runs this joint? He’s been complainin’ about how the mead’s been going missing...well, I know you need the coin — not hard to tell from how you look. I’ve been selling it under the table for a steal, and let’s just say my pockets have been fuller than ever. You help me smuggle some out and you’ll get a good cut of my profits. 50 GP per load, cut in half if you lose some product.”

↠ “We’re always in need of bartenders and cooks, and our last cook enchanted our damn cutlery. It keeps singing and dancing in the kitchens, like it’s some kind of musical. Bards . . . anyway, we’d appreciate the help trying to tame them. Looks like singing along with them shuts them up for a time, but we’ve got to get food out sooner rather than later. 8 SP for a night's work, plus tips."

↠ “Some of patrons keep bringin’ their kids around here, but we can’t serve the little ones. But there’s no point in throwing a good customer to the wind, is there? We’ve got a big room upstairs. Babysit for the night and you’ll get something good out of it...we can negotiate. Reward is 8 CP per kid, plus a free round of drinks for you and your mates.”
THE BLACKSMITH'S BURDEN: Mining/Forging.
↠ "We’re in desperate need of ore, and the caves have got some sort of flying bat-things wanderin’ about… lady down at the Silver Blade says they’re just bats, but the priest has got ‘em too, and I’m tellin’ you, those fucking things aren’t bats. They melt your steel and everything . . . anyway, bring up some ore for us, and we’ll pay you in weaponry, if you like."

↠ “We’ve got a big order from the Council to make a bunch of decorations to throw up around the lamp fixtures, for the big festival . . .and we need a lot of painting done. Grab a brush and help us paint up these lamp posts in our colors, and careful not to mix them up! We don’t need bright yellow garish lookin’ stuff, alright? We'll give you some supplies and 5 CP an hour worked.”

↠ “Created a new sword fit for dragon slayin’. I want to see it in action — you mind using it in the local tournament comin’ up this week? Win and they’ll give you a handsome earning. Lose and well, you’ll still get somethin’ from me...a win win situation, ain’t it? 150 GP for winning the tournament, win-lose, you get the sword."

↠ "We've got rats. They're fuckin' everywhere. I'm thinking Rodrick had somethin' to do with it, pissed off that sorceress at the Silver Blade proper . . . anyway, I'll give you 5 CP per rat. I'll double it if you drop it off on her doorstep."
THE FISHING YARD: And surrounding areas.
↠ “Help me…! I’m a failure of a sorceress...my love potion fell flat. But my presentation is in an hour...if you could just — if you and a friend of yours could just...take a sip in front of the audience and pretend like you’re MADLY in love, I’ll pay you well! I promise! Both of you! And I’ll create any kind of potion you desire...the other ones work just fine, I assure you!”

↠ “I need some fisherman ready to catch The Big One . . . or that’s what I call the little bastard evadin’ me. It’s a big beauty, with rainbow scales and big teeth . . . I just want the meat, but I’ll give you the scales and teeth, plus treat you to dinner with a friend if you help me catch it!”

↠ “Boat races, boat races! We need to practice for the big race at the festival! We’re testing out a new type of kayak, and sure, it might have a few . . . buoyancy problems, but that’s what we need you lot to test it for, yeah? We’ll pay you 9 SP per ride, 1 GP if you win the race without sinking, and you get to test drive a new enterprise!”


whatchoice: (♔ consoled)

[personal profile] whatchoice 2019-04-24 06:37 pm (UTC)(link)
I'm not sure I know many good stories, but I can try.

[ so maybe she knows a couple good stories. she's met the god of thunder? wanda assumes the faerun gods here are different, she is going to tell a story about her home and thor is in it so they're all just going to have to accept it.

she settles down at in front of the children, sitting cross-legged and close to them so that she can lower her voice for effect, allowing her native accent to become a little thicker as she begins her tale. ]


Once upon a time, in a far away land called Sokovia, there lived a little boy and a little girl who were determined to save their lands...

[ the story she tells is a very loose retelling of ultron. wanda is not the greatest storyteller in the world, she is certainly no bard, but the children are mostly enthralled nonetheless. there are witches and monsters made of metal and archers and a city floating in the sky and she doesn't pretend that everyone is heroic. she glosses over the death of her brother entirely. he lives in this story and maybe there is something cathartic about turning her life into a fairy tale.

one of the children falls asleep and that's... she'll take it as a compliment. ]


...they won. But the cost was very great and before they could do anything else, they had to rebuild.
spaceforged: (I'm pedal to the metal)

[personal profile] spaceforged 2019-04-27 07:41 am (UTC)(link)
[He recognizes the name of the Norse God of thunder. From his mental reference since visiting the temple in this city none of the gods are similiar. It's a small taste of home and he settles in for the tale, letting kids lean on him or settle by him.

The tale is about people doing what they feel is right. He can tell that much and from the way she tells it and her accent - thicker likely by choice - the way he can make his if he so chooses to, he has to wonder.

He gently slips a blanket over the slumbering child.]
...and rebuilding is never easy.

[He can tell from the looks on the faces of the children still awake that they know that all too well. The giants, he thinks.] I always liked the stories where they got the chance to rebuild.

[He prefered it more real than idealic. He always had. Maybe he hadn't lost as much of himself to war as he thought he had.] I have a few stories in me. Want something specific?

[Shiro glances at Wanda. She's part of this little circle of talking, her opinion matters too.]
whatchoice: (♔ damp)

[personal profile] whatchoice 2019-04-29 07:30 pm (UTC)(link)
[ she appreciates him not calling her out on it in front of the children, but she is pretty sure he figured out it was a mostly true story.

now that wanda's story is over, one of the little girls scrambles into her lap and for a moment wanda doesn't move a muscle. she's used to people being afraid of her so this is... new. eventually wanda softens to the girl, curling her arms loosely around her. ]


Maybe... an adventure. ...with a dog? [ the children shake their heads like wow ur the worst and she chuckles under her breath. ] Alright, an adventure with no specific animals. Your choice.
spaceforged: (yeah we had fun too)

[personal profile] spaceforged 2019-05-02 06:20 pm (UTC)(link)
My partner has a wolf friend. But that would be his story to tell. [He says with a smile on his face. It takes a moment of thought to decide on a story. He starts off lightly,]

There was a group of adventurers who journeyed across the land lending their aid to anyone in need. What made this group so special is the elemental spirits in the shape of lions that walked at their sides.

Each was chosen by one of the spirits....

[He tells the tale of their mission to a planet of brilliant engineers, edited and shifted to make it easier to understand. The Olkari, once great smiths and artificers who went on to do the same with plant life...in the story went from get metal workers to shapers of plants and embracing that all life is connected.

Like Wanda he doesn’t hide that the group was one young man who had his problems, another with baggage, and three half trained casters all trying to work together to put things right.

He doesn’t hide that Keith held the king at blade point and shock of that. Nor that this is part of a vastly larger story between that group and the empire behind subjugating the ‘land’. It doesn’t have the gravitas of the previous story nor does it try to.]
...and in tone end they gained a staunch ally in their fight against the empire. Meeting the great metalworkers taught them everything is connected and it brought them a little closer to being a true team.

[They kids had enjoyed it. It has clear cut who was opposing who. Sometimes those kinds of stories are needed too. One points out there wasn’t really true animals in it and Shiro laughs.] True. But if you want the closest thing I have to a dog...

[He pulls on his magic and in place of a man is a large black wolf with a splash of white on the tip of his tail. A white blaze on the forehead seems to serve as a reminder of his shock of white in his hair. He lays down near Wanda so they all can settle around him and still touch her too.]
whatchoice: (♙ relief)

[personal profile] whatchoice 2019-05-10 09:06 pm (UTC)(link)
[ wanda listens with rapt attention. lions instead of dogs, different worlds and species, a team. it's a good story, much more entertaining that her own she thinks, and she smiles when the little boy points out the lions weren't really lions.

and then shiro is a dog! a wolf, but a dog! ]


Really putting my story to shame here.

[ is it... appropriate to pet him? the children do, but wanda is not a child and she doesn't know if she is allowed. she decides not to while the children seem to have no such qualms, gathering around shiro and gleefully petting his dark fur and carefully scratching behind his ears.

she does lean over, a half smile touching her expression, and whisper: ]
They're going to be very disappointed when the rest of their minders can't turn into a wolf at will.
spaceforged: (One last night)

[personal profile] spaceforged 2019-05-13 02:43 am (UTC)(link)
[He smiles as much as a wolf can and tips his head up to let her see the amusement in his eyes. Shiro sits up enough to let the kids keep petting him and offers his paw to Wanda. He can't talk but he can be entertaining for everyone.

He wags his tail for the kids then lightly taps his left front foot on the floor. He traces letters once he's sure she's watching. He takes his time to be sure she can read what he's trying to say.

'Your story was good too. It was very real. And I can turn into a black panther too.

...this is slow, makes me miss telepathy.']
whatchoice: (♔ prepare)

[personal profile] whatchoice 2019-05-13 06:36 pm (UTC)(link)
[ wanda shakes his paw immediately because he may be a wolf but when a dog gives you their paw you shake it! it's the law. she watches attentively as he spells out his message, but she lets one of the children read it out loud.

all of them look at shiro with expressions of wonder. ]


A black panther? You may have to show that off as well

[ just kidding she doesn't know black panther yet, i know my own canon point. she'll touch the telepathy later, when children are not around to overhear. ]
Edited 2019-05-13 18:41 (UTC)
spaceforged: (But when your stitch comes loose)

[personal profile] spaceforged 2019-05-17 12:15 am (UTC)(link)
[His form shifts again first back to the elf crouching on the floor and then to the black panther. He’s bigger than the wolf by a fair bit and stretches himself out on the floor. Faint spots can be seen when the light hits him just right. Shiro taps the floor again.

‘Three forms. According to what I read Druids can become any animal they see. When we grow stronger we can become birds. It seems like a give and take. We protect nature and give back to it. In turn it protects us. I think arch Druids can talk in whatever form they’re in.

Maybe.’]
whatchoice: (♖ chatter)

[personal profile] whatchoice 2019-05-23 01:43 am (UTC)(link)
[ she gives a soft laugh at the maybe, even as the children swarm on shiro again once they've gotten over the shock of a panther being in their midst. ]

You are right, I think telepathy would be easier.

[ she appreciates the effort, reaching out to gentle one of the children's hands on his fur. ] You need to be soft, you don't want to pull his hair.
spaceforged: (Just trying to lighten the mood)

sorry for the slow, moving in progress

[personal profile] spaceforged 2019-06-02 08:45 pm (UTC)(link)
[He makes a chuffing sound that's the panther version of laughter. He stretches himself out more, acting like a normal cat when they get welcome attention. He likes that the kids feel safe and he can give them a new opportunity.

Maybe one day a few will become druids themselves.

'I learned to talk like this a while back in case someone couldn't hear me when I was shifted. And to...be expressive.' As a big metal lion that's face can't grimace or make any expressions at all.]