

a storm approaches.This log is for everyone who signed up for The Storm investigation. Feel free to use the here to plot further on how you plan on approaching The Storm, and the issue. The mod questions thread is also open, if you have anything you would like to run by us.
the investigation.It takes a day of preparation, and a day of discussion, before you are led further down into the tunnels. It's pitch black, but one of the BGs who you have become familiar enough with turns on a low light and continues further. You walk for ten, fifteen, twenty minutes, and then turn a corner into a large, open cavern. The BG explains that at one time, this had been an underground transportation system - old and unused for centuries, now, but still in working order.
They file each of you onto a single car - it seems to be large enough to fit nearly a hundred, possibly more, bodies - so everyone has a space. The BG explains that they have already input the coordinates into the system, and that once they close the door, you will be transported to the last known location. The car will be programmed to wait for 72 hours, and then will return to this location. There is food and water supplied, and already packed, in the car. If you are not back in the car by that time, it will leave you behind. They then give their farewells, thank you for your help and readiness, and step away from the door - letting it close behind them. The car travels down a pitch black tunnel, and while the inside is dimly lit enough for the Circle Members to see each other and move around without hinderance, you can see nothing through the windows. It continues for a few hours at this rate - nothing to see, no idea where you are going. That is, until it seems to break through the surface, the track running through buildings and another, unknown area of the city.
The streets and buildings are abandoned, the tech old and outdated, windows broken out and dust filling the street. The sky, like back in the city you knew before, is cloudy and grey. But these clouds are different - these clouds are dark in a way you haven't seen before. You travel for another half hour above ground before the cart comes to a stop, and during this time it happens twice. A low rumble, seeming to come from everywhere at once, and then a few heartbeats after, a disasterous flash of lighting - miles away, yes, but threatening and gigantic, brighter and more violent than you've ever seen lightning before. The crash shakes the ground under you, and the damage is immense.
But the buildings are abandoned, the streets empty save for crates, old mechanical bits, dusty remnants of a society long forgotten by the Struxta you came from just a couple of days prior.
This is The Storm you've been warned about. the storm.You have been asked to find out information that will help the BG's, and Struxta, to stop The Storm.
From what you can gather, it does seem to be a naturally occurring weather phenomenon, as far as weather systems seem to work on this planet. However, rather than scattered thunder and lightning strikes, it seems to almost recharge and strike with epic proportions. It can damage, or destroy, buildings. It shorts out any and all items (and people) who depend on electricity in any form to function (Sorry Daylight and Conner, sorry to anyone who brought along technology) within a three mile radius.
The 'darkness' the BGs were talking about does follow this storm, but they seem to have been referring to this electrical shortage that comes from the storm and it's strikes. If this storm does reach any of the still-occupied areas of the city, it will shut down the entire grid, as well as any of the robots, androids, or electrically based figures that exist there - essentially ending the life of every Struxta citizen that is effected.
Plot, plan, theorize, and see if you can find a way to stop The Storm. If not, be back on the train car in 72 hours time, to return to the BGs and report what you have found.PROMPT IDEAS 1.) Discussions on the train - do you have any ideas for what to prepare? Any discussions you may want to have? You and your fellow Circle Members are caught here together for a few hours, driving into a situation you know very little about. What do you want to make sure you're prepared to handle?
2.) Scouting missions - the heart of The Storm is very much in the distance, and it is not moving quickly, giving Circle Members plenty of time to set out and check out the surrounding city. What you will find won't be much - this is a robotic ghost town in every turn of the phrase. Buildings have been abandoned for hundreds of years, covered in dust and left entirely undisturbed, except for the breeze that now seems to flit through this entire area. There are stores, warehouses, apartments, and buildings you can't even tell what they were used for, cleared out. Whenever, or whoever, lived in this part of Struxta had evacuated, quickly but efficiently.
3.) The Storm - The Storm is still a distance away from where the cart has dropped you off, enough that when your 72 hours are up, the heart of the storm and the lightning strikes shouldn't reach the car, or the track. This does mean that to do any closer investigation, you will need to go to The Storm itself. But be careful - the electrical output from these lightning strikes are dangerous, and can have all sorts of effects on both natural and mechanical beings. The wind, the closer you get to The Storm, will also pick up - making any kind of flying or air travel impossible.
4.) Planning - the car leaves everyone off at an old train station, which a large room attached. This room can be used as a kind of home base, as well as a meeting location. What do you plan on doing? Simply taking down information, or trying to take the storm head on? How do you plan on doing that? Will your abilities help? This room attached onto the train station is a safe location - no effects of The Storm will make it inside. Use as you would like! |
no subject
But, I can tell you that there isn't a trace of magic in the storm. [It was a near thing that he almost didn't get back to offer that information. Shiro joins them near the staircase and lends his hand to pushing the makeshift staircase together. He kneels down to hold them togeher for Simon's ascension.]
It doesn't mean the reason it exists is non-magical. And let me know when you're clear of the stairs. I'll come up.
no subject
How can you tell? I mean, it’s not normal.
[ For now, that’s his question, more curious than skeptical, because the information itself has only had a few seconds to settle and it already sounds like it might actually not be good news if this thing isn’t magical. Also, he’s had too much interdimensional experience for that to be his objection, but, welp, there it is.
He climbs the makeshift staircase, warily at first, on high alert for more areas of structural weakness when he reaches the part that appears intact, but it works well enough. ] I’m up.
[ ...and there are doors. Which is heartening, but he hangs back waiting for Shiro to catch up. Everything is eerily dusty and still, devoid of the markers of panic you’d expect to have been left in the wake of a bunch of people trying futilely to escape the end of the world. ]
no subject
You're right, it isn't normal. But the storm itself isn't magic. I flew too close to it as a living machine and it...it didn't disrupt the magic of my body.
Only my systems. It felt like I was constantly shorting out. [He pauses once he joins them and glances at the doors. It feels like they're talking within a tomb. There are no signs of any sort of activity. It could be the passage of time but...he's not sure.]
A magic interference is different. But, that's only my experience.
no subject
What are you- [ If he’d thought that inquiry through better, he would’ve phrased it differently. ‘What are you’ is one of his least favorite questions, and while he usually manages to avoid it, pre-Armageddon stress and the sheer foreignness of Shiro’s explanation have botched his filter.
So he gets it out, but backtracks, ] I mean, a ‘living machine’- like a cyborg?
no subject
The magic Astoria gives us manifested as shapeshifting for me. I only take one shape. [His arm flashes back to normal as he steps forward, moving carefully across the hallway floor.] Sorry. I should have explained that first.
[Shiro sets one hand against a shut door and pressing lightly on it. Will it give or will it hold?] My shifted shape is a living machine. ...lion shaped with wings like a plane. And this hallway definitely isn't big enough for it.
Check the door right across from this one?
sorry for the slow!!
You turn into a giant robot lion airplane?
[ His tone is less an actual question and more something between ‘let me get this straight’ and envy. No, Simon isn’t particularly attached to the powers idea and it certainly wouldn’t have occurred to him to want one- other than the robot mainstays that he’s conspicuously missing, which would be nice to have if he has to do the robot thing- but shapeshifting into a flying lion mech is an actually useful and cool power.
Half-joking: ] That’s just unfair.
No prob, was slow myself
I'm massive but not giant. Are you familiar with old Earth pick-up trucks? [He opens the door. Beyond the doorway the room is littered with old furniture. Some of it broken, parts of it turned to dust from the passage of time. He can't turn on his arm to light up the room. His new arm is temporary and not built for war.
He steps into the room as he reaches for his belt pouch and produces a small flashlight. He flicks it on and casts the light about. He takes a step and tests the floor. It holds.] ...Is everything okay over there?