acatamods: (Default)
acatamods. ([personal profile] acatamods) wrote in [community profile] acatalepsy_logs2018-07-29 11:52 pm

( world #2 - the storm. )








a storm approaches.This log is for everyone who signed up for The Storm investigation. Feel free to use the here to plot further on how you plan on approaching The Storm, and the issue. The mod questions thread is also open, if you have anything you would like to run by us.

the investigation.
It takes a day of preparation, and a day of discussion, before you are led further down into the tunnels. It's pitch black, but one of the BGs who you have become familiar enough with turns on a low light and continues further. You walk for ten, fifteen, twenty minutes, and then turn a corner into a large, open cavern. The BG explains that at one time, this had been an underground transportation system - old and unused for centuries, now, but still in working order.

They file each of you onto a single car - it seems to be large enough to fit nearly a hundred, possibly more, bodies - so everyone has a space. The BG explains that they have already input the coordinates into the system, and that once they close the door, you will be transported to the last known location. The car will be programmed to wait for 72 hours, and then will return to this location. There is food and water supplied, and already packed, in the car. If you are not back in the car by that time, it will leave you behind. They then give their farewells, thank you for your help and readiness, and step away from the door - letting it close behind them. The car travels down a pitch black tunnel, and while the inside is dimly lit enough for the Circle Members to see each other and move around without hinderance, you can see nothing through the windows. It continues for a few hours at this rate - nothing to see, no idea where you are going. That is, until it seems to break through the surface, the track running through buildings and another, unknown area of the city.

The streets and buildings are abandoned, the tech old and outdated, windows broken out and dust filling the street. The sky, like back in the city you knew before, is cloudy and grey. But these clouds are different - these clouds are dark in a way you haven't seen before. You travel for another half hour above ground before the cart comes to a stop, and during this time it happens twice. A low rumble, seeming to come from everywhere at once, and then a few heartbeats after, a disasterous flash of lighting - miles away, yes, but threatening and gigantic, brighter and more violent than you've ever seen lightning before. The crash shakes the ground under you, and the damage is immense.

But the buildings are abandoned, the streets empty save for crates, old mechanical bits, dusty remnants of a society long forgotten by the Struxta you came from just a couple of days prior.

This is The Storm you've been warned about.
the storm.
You have been asked to find out information that will help the BG's, and Struxta, to stop The Storm.

From what you can gather, it does seem to be a naturally occurring weather phenomenon, as far as weather systems seem to work on this planet. However, rather than scattered thunder and lightning strikes, it seems to almost recharge and strike with epic proportions. It can damage, or destroy, buildings. It shorts out any and all items (and people) who depend on electricity in any form to function (Sorry Daylight and Conner, sorry to anyone who brought along technology) within a three mile radius.

The 'darkness' the BGs were talking about does follow this storm, but they seem to have been referring to this electrical shortage that comes from the storm and it's strikes. If this storm does reach any of the still-occupied areas of the city, it will shut down the entire grid, as well as any of the robots, androids, or electrically based figures that exist there - essentially ending the life of every Struxta citizen that is effected.

Plot, plan, theorize, and see if you can find a way to stop The Storm. If not, be back on the train car in 72 hours time, to return to the BGs and report what you have found.
PROMPT IDEAS
1.) Discussions on the train - do you have any ideas for what to prepare? Any discussions you may want to have? You and your fellow Circle Members are caught here together for a few hours, driving into a situation you know very little about. What do you want to make sure you're prepared to handle?

2.) Scouting missions - the heart of The Storm is very much in the distance, and it is not moving quickly, giving Circle Members plenty of time to set out and check out the surrounding city. What you will find won't be much - this is a robotic ghost town in every turn of the phrase. Buildings have been abandoned for hundreds of years, covered in dust and left entirely undisturbed, except for the breeze that now seems to flit through this entire area. There are stores, warehouses, apartments, and buildings you can't even tell what they were used for, cleared out. Whenever, or whoever, lived in this part of Struxta had evacuated, quickly but efficiently.

3.) The Storm - The Storm is still a distance away from where the cart has dropped you off, enough that when your 72 hours are up, the heart of the storm and the lightning strikes shouldn't reach the car, or the track. This does mean that to do any closer investigation, you will need to go to The Storm itself. But be careful - the electrical output from these lightning strikes are dangerous, and can have all sorts of effects on both natural and mechanical beings. The wind, the closer you get to The Storm, will also pick up - making any kind of flying or air travel impossible.

4.) Planning - the car leaves everyone off at an old train station, which a large room attached. This room can be used as a kind of home base, as well as a meeting location. What do you plan on doing? Simply taking down information, or trying to take the storm head on? How do you plan on doing that? Will your abilities help? This room attached onto the train station is a safe location - no effects of The Storm will make it inside. Use as you would like!
unimpeded: (Okay...)

[personal profile] unimpeded 2018-08-05 04:57 am (UTC)(link)
[Geordi nods in understanding, exhaling slightly. He doesn't like it, but it's true. He's unreliable in this situation too and it's bothering him. But all he can do is damage control. Hell, Connor and Daylight have it worse than him anyway.]

You're right. Which is why I'm trying to help everyone who can't handle this get back to safety. I don't want to be here, or to have you here, when this thing really hits. It's still a few miles off, and if it can do this? I don't think there's anything we can do to study it from closer than where we are. Not and walk away intact.
bleps: (17)

[personal profile] bleps 2018-08-06 06:35 am (UTC)(link)
[Connor scoffs, agreeing, and yet it doesn’t make any of this better. Doesn’t make him feel any more useful. Rare as it is, brought forth by mostly unfortunate circumstances, his words sound a little self-deprecating.]

So we’re delegated to simply cheering the others on? That’s not preferable at all.
unimpeded: (Worry)

[personal profile] unimpeded 2018-08-06 08:39 am (UTC)(link)
Yeah, I don't like it either.

[However if there's one thing he's learned...]

...But as of right now we're a bit of a liability. And that makes it more dangerous for the rest of the circle.
bleps: (61)

[personal profile] bleps 2018-08-06 07:17 pm (UTC)(link)
[And that is the crux of the issue, something that even Connor's stubbornness can't get around. He knows that. And being a liability for others, as much as he wishes it were not the case, is that will make him retreat to the station. It'll force him to give a wide berth to the Storm so that others are not always dragging his useless body back to safety.]

I know. You're right. But I am not the sort to sit and hope everything goes well, not when something so dangerous is just miles away. I'm going to find some way to help if I can.
unimpeded: (Okay...)

[personal profile] unimpeded 2018-08-07 03:56 am (UTC)(link)
So...

[Geordi offers Connor a wide grin, clapping him on the back as they walk.]

Don't just sit and hope everything goes okay. Act as a coordinator. Talk to people and map out things for them. I'm sure you've got some skills that are more useful than just sitting around.
bleps: (93)

[personal profile] bleps 2018-08-07 05:49 pm (UTC)(link)
I have an array of skills as they apply to police work, yes. But coordination is one of them, regardless.

[Geordi, what a good, encouraging sort.]

What will you do?
unimpeded: (Hummm)

[personal profile] unimpeded 2018-08-08 04:53 am (UTC)(link)
[He tries so hard.]

Well, I can actually operate out here, so I'm going to help make sure you, Daylight, and any of the others that are potentially going to get stuck out here make it back safe.

And then I'm probably going to try and take some weather readings from safety. Tricorders have a fairly large range for that and I should be able to boost the sensor.
bleps: (105)

[personal profile] bleps 2018-08-08 05:57 pm (UTC)(link)
Will you tell me if you find anything?

[Because even if he has been sidelined to a certain extent, Connor wants to at least know what they're dealing with; he wants all the details, all the information, if he can.]

Anything remotely of interest, or an answer regarding how to solve this... Storm problem.
unimpeded: (Starfleet)

[personal profile] unimpeded 2018-08-09 03:57 am (UTC)(link)
I will, absolutely.

[Though he probably won't have much to report.]

Promise, Connor. I'm not going to leave you in the dark. We have to figure this out as a group.
bleps: (81)

[personal profile] bleps 2018-08-09 07:42 pm (UTC)(link)
Of course.

[Even if he doesn't, there was no harm in trying. They wouldn't find anything by hoping answers, data, solutions, or all of the above would fall into their laps.]

Everything now should be considered as a team effort between us. It's the only way we'll succeed when presented with tasks that are... this large-scale.