acatamods: (Default)
acatamods. ([personal profile] acatamods) wrote in [community profile] acatalepsy_logs2018-08-10 10:59 pm

( WORLD #2 - THE CHANCE TO END IT ALL. )








a storm approaches.

This log is for everyone who signed up for the various stages of saving Struxta and defeating The Storm. If you have any questions, please feel free to refer back to the OOC Post. Otherwise, it is up to you - Circle Members - to save Struxta from imminent destruction.

For those returning to the Storm, you may notice something is a bit different about it. It seems a bit more wild, a bit more unwieldy. Is it...stronger? Does the wind seem to have picked up? You might want to hurry.

group one: the preparation.
The BG's are sure to meet with everyone who volunteers for this position, explaining that you will be deployed first, out of all the groups. You are to head back to the area of the storm, and set up the The Pins - which are about a foot long, but just about 3 inches in diameter. They will explain just how they need to be wedged into the ground, how far, and at what points. There are 5 Pins, and they will be divvied up between all those who volunteer.

The distance between the points in which the Pins needs to be placed will be massive - the Storm is about 5 miles in radius, which means that the circumference is about 34 miles around. These five pins need to be placed equidistance around the circumference, and they need to be done so relatively around the same time - as they need to be placed in the right position before the storm continues to move. The people in these groups will need to be fast (to get to those places quickly) and strong (to wedge them into the ground), and then will need to quickly return to the cart to be brought back into the tunnels.
PROMPTS:
1.) Get to your selected area, and find a way to get the pin wedged into the earth. Because of the proximity to the storm, you cannot use anything too technologically/electrically powered, as there is a high chance of shortage if the storm gets too close. It is not dangerous for those who are electrically powered, but smaller devices might have a difficult time.

2.) Get back to the cart as quickly as possible - the Storm seems to be stronger, now, and the winds more intense. You may experience your route to be hindered by falling debris and pieces of the abandoned area of the city. You don't have too much time to get back to the cart.

3.) Maybe you decide to hold down the fort near the cart - to make sure that none of the wind or debris damaged it, or just to make sure it doesn't leave before the entirity of Group One returns. It will be up to you to get things moving once everyone returns - but remember, your time is tight. Everything needs to be moving as quickly as possible. And you definitely don't want to leave anyone behind!
group two: the deployment.
This will be, arguably, the group in most danger, as they will need to go to the eye of the storm and set up the device. As you will be going into the storm, there is high risk of being struck by lightning, and with all the information gathered, the BGs will let you know clearly and simply that you will die. There is no if, or high chance - if you are struck by lightning, you will be fried beyond a place where they will be able to revive you.

The other issue, here, is that the device must be activated. This is extremely tricky, as the activation takes a computer, or an understanding of computers, that have been connected to the Mass Subconscious or Archives in some fashion. The BGs are extremely wary about explaining this part of the plan, as they are hesitant to ask anyone to risk their lives to this degree. However, without someone to complete this part of the job, no part of the plan will work. For those built/dependent on their electronic interface, they will be able to build a temporary guard that the Circle members will be able to wear, but it will have a time limit, as explained here.

You are brought out in a group, dropped off in the same station that you were dropped off in before. You, and everyone in your group, will have about five hours to set up the Device and activate it, but be careful. The Storm is more intense than it ever has been before, with smaller lightning strikes spreading out with a smaller interval of time in between. You and your group will need to take the device to the center of the Storm, set it up, and then evacuate as quickly as safely as you can.

This group will be dropped off after the first group, and will have to remain behind for a bit longer than the first group as well, as their cart will require a reboot to take them back through the tunnels

PROMPTS
1.) Getting to the eye will not be an easy task. As the Storm is more intense, getting further and further into the Storm will be more and more violent and more and more difficult to traverse. The wind will become dangerous, as will the smaller strikes of lightning, but you have to find a way to get to the center, and set up the Device.

2.) Setting up the Device will take a few separate steps to get it set up. Not only will you need to have it set up directly in the eye, you will need someone with knowledge from the mainframe of Struxta to set it up. It will take either those who have connected to the Archives, Mass Subconscious, or other forms of the main systems of Struxta to be able to work the Device and to finally set it up in a way that it will connect and be able to translate the electrical shock of the Lightning Strike to the rest of the planet.

3.) Find a way to get back to the cart. When the Lightning Strike is dissolved, the Storm itself will dissentegrate, leaving about an hour of absolute chaos and mayhem with nowhere for it to go. After the hour is up, everything will be calm once again, but until that point it will feel as though you are caught in a tornado of strong winds, extreme thunder, and very little light or way to move. For those who have stayed back at the cart, the cart will need to be rebooted and brought back online. Good luck.
group three: the aftermath.
For better or for worse, you are the first of the groups to know for sure that the plan has worked. Because as soon as the Lightning Strike hits the ground, the entire world of Struxta seems to spark, an uncontrollable power surge moving through every inch of what you can see. Lights flicker and go out, giant holographic advertisements go dark. Androids and robots all around you surge, spark, and go dark. For about a minute, everything is completely dark, and you are unsure if you have just murdered an entire planet in one go, or if the plan actually worked.

Then, slowly, everything comes back online. It's a slow process, and definitely not all at once. Some things come online right after, and others take time, and others still will require help to be completely rebooted. You've been prepped by the BG's on how to help get everyone back online, but it will take some time. You have thousands of people to check in with, to plug in or help rearrange wires, or any other manner of ways to help bring them back online. The issue? You only have 12 hours to bring the entire city back online. Move quickly.
PROMPTS
1.) Because of how much of Struxta is electronic and mechanical, much of how it is run depends on the use and functionality of the buildings. Without the electricity, some of the buildings may even begin to sway, or creak, as if they are about to collapse. These will need to be dealt with in by their "breaker box" of sorts. Some are much easier to find than others, but you will want to act quickly, as there is no telling when those buildings, and all of the androids inside, may collapsed and be lost for good.

2.) There are - to put it simply - thousands and thousands of bodies around you. These were normal, everyday kind of androids and robots who were simply living their lives, before the surge took them all out. There doesn't seem to be a rhyme or reason to who or why some are able to bring themselves back online, but many are not. The BG's have prepped you with a battery of short that you can use to go around and help bring these others online, but still the situation is tense. There is about a 75% chance that they will come back online without issue, but some may not - as the surge could have fried their mainframes. To help with these, you will need someone who is either very adept as working with technology and computers, or you will need to take these to a kind of 'First Aid' tent of sorts that has been set up with the necessary materials to help bring these more complicated cases back online.

3.) The 'First Aid' tent is a production held up primarily by the BG's. It had been their plan from the beginning to help find a way to reroute the Storm and provide safety to the rest of Struxta. They have some older materials, as well as some tools, that they bring up with them and the rest of Group 3 to help set up a hospital of sorts. They will need help, as their units are glitchy and shaky as well, but they have the knowledge to help guide any other members who may be interested in staying back and helping them reworked the more complicated cases.
lonered: (s708)

[personal profile] lonered 2018-08-16 04:12 am (UTC)(link)
Uh... just wanted to make sure you weren't actually passed out. Or worse.

[But he offers a hand out to him. Hand up, Kou? Because, yes. Look at where you are sleeping. It's not the best napping spot.]

There's probably somewhere safer to catch a nap.
parttimes: (the amount of poof tail hit epic records)

[personal profile] parttimes 2018-08-18 01:07 am (UTC)(link)
Thanks...

[He'll accept that hand, pressing a couple of fingers to his temple with a wince as he stands up.]

I kinda... overdid it with my new magic powers that I might still not be that great with.

Just maybe. A little.
lonered: (S6-28)

[personal profile] lonered 2018-08-19 01:31 am (UTC)(link)
Yeah, that happens.

[Keith makes sure that Kou has his feet before he lets go. No sense letting him tip over or anything if he's that exhausted.]

You just need to rest and recharge. So come on. Let's try to get you somewhere safe. Sound good?
parttimes: (SO MANY SNOOTS BOOPED)

[personal profile] parttimes 2018-08-19 09:29 pm (UTC)(link)
[... A huffed out, amused breath.]

Yeah, thanks. Don't worry, I'm not going to fight it or try to overdo it more. I can tell that this was already too much.

[Though it was necessary, so he doesn't really regret it.]

Thanks for the help.
lonered: (Default)

[personal profile] lonered 2018-08-20 01:54 am (UTC)(link)
Good. It's good to have an idea of your limits anyway, so it's probably not bad that you figured them out.

[Limits are for pushing. But probably not right now, not any further than Kou already has.

Keith shakes his head at the thanks.]


Don't mention it. I'm just glad you woke up when I stepped on you. Sorry again, by the way.
parttimes: (I'll have the micropenis latte please.)

[personal profile] parttimes 2018-08-21 09:01 am (UTC)(link)
[A shrug, and he waves that off pretty easily.]

It's no big deal. I'm the one who just passed out in some random, inconvenient spot. Seriously.

[....]

If she'd just give us like...a few weeks to chill and actually practice in not life or death circumstances, that would honestly be great, you know?
lonered: (Default)

[personal profile] lonered 2018-08-21 11:58 pm (UTC)(link)
It really would. We should make the best of whatever time we do have once we make it back to the Temple. Even if it's a short stretch, we could probably get some training in. The more we work with our powers -- and our other abilities, the better. And more than that, we need to know what the people we're working with can do, if we're ever going to manage the whole teamwork angle.

[Granted, he is used to teamwork being the secret ingredient to everything back home. So that's where his thoughts go. They're a bigger group, but even within that, figuring out folks who work well together, whose abilities and skills complement.]
parttimes: (A little game of volleyboop)

[personal profile] parttimes 2018-08-22 06:50 pm (UTC)(link)
Teamwork... yeah, that's a good idea too.

[Kou's right there with you, Keith. The Power Of Friendship is everything.]

If we can just have some time to work together with our magic and see what can be done together, we'll probably be able to do a lot more than we thought we could.

[Too bad they'll get plenty of time in the way they didn't want.]
lonered: (S6-08)

[personal profile] lonered 2018-08-23 12:32 am (UTC)(link)
Exactly. And we might be able to figure out different groups of people who work well together -- for whatever reason that might be. There's enough of us with enough different skills and abilities that we could really put together some effective groups.

[But yeah the thing they need is time.] If she just gives us the chance.

[Like. Real time. But yeah careful what you ask for.]
parttimes: (That recovery tho...)

[personal profile] parttimes 2018-08-25 01:24 am (UTC)(link)
[Well... yeah. He just shrugs and:]

As soon as we get back, let's try to organize something like that. If we do it ASAP, maybe we'll actually get some decent training in.
lonered: (n8)

[personal profile] lonered 2018-08-25 04:08 am (UTC)(link)
Okay. That sounds like a plan to me.

[ASAP and straight to it. Keith can get behind this idea. The more chance they have to sort themselves out the better.

Besides, training makes him feel better, like he's doing something proactive instead of just. Waiting to react.]